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Convention-CSharp/Convention/Runtime/Config.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Convention
{
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namespace NTree
{
public class NTreeNode<T>
{
public NTreeNode<T> Parent;
public NTreeNode<T> Child;
public NTreeNode<T> Right;
public T Data;
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public int BranchSize()
{
if (Parent == null)
return -1;
var left = Parent.Child;
int result = 0;
while (left != null)
result++;
return result;
}
public int BranchLeftCount()
{
if (Parent == null)
return -1;
var left = Parent.Child;
int result = 0;
while (left != this)
result++;
return result;
}
public int BranchRightSize()
{
var left = this;
int result = 0;
while (left != null)
result++;
return result;
}
}
public class NTree<T>
{
internal NTreeNode<T> Root;
public bool IsEmpty() => Root == null;
public NTreeNode<T> UpdateRoot(NTreeNode<T> node)
{
var oldRoot = Root;
Root = node;
return oldRoot;
}
}
}
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}