BS 0.0.1 Update Web
This commit is contained in:
@@ -1,61 +1,23 @@
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using UnityEngine;
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using UnityEngine.Networking;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Text.RegularExpressions;
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using Newtonsoft;
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using Newtonsoft.Json;
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using System.Net.Http;
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using System.Text;
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using System.Text.Json;
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using System.Threading.Tasks;
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namespace Convention
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{
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[Serializable]
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public class ToolURL : LeftValueReference<string>
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#if UNITY_EDITOR
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, ISerializationCallbackReceiver
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#endif
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public sealed class ToolURL
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{
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[System.AttributeUsage(AttributeTargets.All, Inherited = true, AllowMultiple = false)]
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public class URLAttribute : Attribute
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{
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public string[] urlTypes;
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public URLAttribute(params string[] types)
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{
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urlTypes = types;
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}
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public URLAttribute(bool IsAnyURL)
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{
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if (IsAnyURL)
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urlTypes = new string[] { "*" };
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else
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urlTypes = new string[] { };
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}
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}
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private string url;
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private static readonly HttpClient httpClient = new();
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private object data;
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public static string[] ImageURLTypes = new string[] { "jpg", "jpeg", "png", "gif", "bmp", "webp" };
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public static string[] AudioURLTypes = new string[] { "mp3", "wav", "ogg", "aac", "m4a" };
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public static string[] VideoURLTypes = new string[] { "mp4", "webm", "mov", "avi", "mkv" };
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public static string[] DocumentURLTypes = new string[] { "pdf", "doc", "docx", "txt", "rtf" };
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public static string[] JsonURLTypes = new string[] { "json" };
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[Content, SerializeField] private string url { get => ref_value; set => ref_value = value; }
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[Ignore][HideInInspector] public UnityWebRequest WebRequest { get; protected set; }
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[Content] public object data;
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public ToolURL([In] string url) : base(url) { }
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~ToolURL()
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public ToolURL(string url)
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{
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this.Close();
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}
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public override string SymbolName()
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{
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return
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$"url<" +
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$"{(IsValid ? "v" : "-")}" +
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$">";
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this.url = url;
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}
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public override string ToString()
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@@ -63,89 +25,67 @@ namespace Convention
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return this.url;
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}
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public delegate void GetCallback([In] UnityWebRequest request);
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public bool Get([In] GetCallback callback)
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#region HTTP Methods
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public async Task<bool> GetAsync(Action<HttpResponseMessage> callback)
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{
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if (!IsValid)
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return false;
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WebRequest = UnityWebRequest.Get(this.url);
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WebRequest.SendWebRequest();
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while (!WebRequest.isDone) ;
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callback(WebRequest);
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return WebRequest.result == UnityWebRequest.Result.Success;
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}
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public delegate void GetAsyncCallback([In, Opt] UnityWebRequest request);
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public IEnumerator GetAsync([In] GetAsyncCallback callback)
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try
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{
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if (!IsValid)
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var response = await httpClient.GetAsync(this.url);
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callback(response);
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return response.IsSuccessStatusCode;
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}
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catch
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{
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callback(null);
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yield break;
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return false;
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}
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}
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WebRequest = UnityWebRequest.Get(this.url);
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WebRequest.SendWebRequest();
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while (!WebRequest.isDone)
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yield return null;
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callback(WebRequest);
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public bool Get(Action<HttpResponseMessage> callback)
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{
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return GetAsync(callback).GetAwaiter().GetResult();
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}
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public delegate void PostCallback([In] UnityWebRequest request);
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public delegate UnityWebRequest PostIniter([In]UnityWebRequest request);
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public bool Post([In] PostCallback callback, [In]WWWForm form)
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public async Task<bool> PostAsync(Action<HttpResponseMessage> callback, Dictionary<string, string> formData = null)
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{
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if (!IsValid)
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return false;
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WebRequest = UnityWebRequest.Post(this.url, form);
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WebRequest.SendWebRequest();
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while (!WebRequest.isDone) ;
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callback(WebRequest);
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return WebRequest.result == UnityWebRequest.Result.Success;
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}
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public bool Post([In]PostCallback callback, [In]PostIniter initer, [In]WWWForm form)
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try
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{
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if (!IsValid)
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return false;
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WebRequest = initer(UnityWebRequest.Post(this.url, form));
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WebRequest.SendWebRequest();
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while (!WebRequest.isDone) ;
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callback(WebRequest);
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return WebRequest.result == UnityWebRequest.Result.Success;
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HttpContent content = null;
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if (formData != null)
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{
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content = new FormUrlEncodedContent(formData);
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}
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public delegate void PostAsyncCallback([In, Opt] UnityWebRequest request);
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public IEnumerator PostAsync([In] PostAsyncCallback callback, [In] WWWForm form)
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{
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if (!IsValid)
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var response = await httpClient.PostAsync(this.url, content);
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callback(response);
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return response.IsSuccessStatusCode;
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}
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catch
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{
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callback(null);
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yield break;
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return false;
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}
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}
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WebRequest = UnityWebRequest.Post(this.url, form);
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WebRequest.SendWebRequest();
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while (!WebRequest.isDone)
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yield return null;
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callback(WebRequest);
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public bool Post(Action<HttpResponseMessage> callback, Dictionary<string, string> formData = null)
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{
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return PostAsync(callback, formData).GetAwaiter().GetResult();
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}
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#endregion
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#region URL Properties
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public string FullURL => this.url;
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public static implicit operator string(ToolURL data) => data.FullURL;
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public string GetFullURL()
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{
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return this.url;
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@@ -179,10 +119,13 @@ namespace Convention
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return true;
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return false;
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}
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#endregion
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#region Validation
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public bool IsValid => ValidateURL();
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public bool ValidateURL()
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{
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if (string.IsNullOrEmpty(this.url))
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@@ -191,451 +134,174 @@ namespace Convention
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return Uri.TryCreate(this.url, UriKind.Absolute, out Uri uriResult)
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&& (uriResult.Scheme == Uri.UriSchemeHttp || uriResult.Scheme == Uri.UriSchemeHttps);
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}
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public static implicit operator bool(ToolURL url) => url.IsValid;
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#endregion
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public ToolURL Refresh()
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{
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this.Close();
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return this;
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}
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#region Load Methods
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public static object LoadObjectFromBinary([In] byte[] data)
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public async Task<string> LoadAsTextAsync()
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{
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using MemoryStream fs = new(data, false);
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return new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter().Deserialize(fs);
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}
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if (!IsValid)
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return null;
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public ToolURL Data2Object()
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{
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this.data = LoadObjectFromBinary((byte[])this.data);
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return this;
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}
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public ToolURL Data2Bytes()
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{
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using MemoryStream ms = new();
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new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter().Serialize(ms, this.data);
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var outdata = ms.GetBuffer();
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this.data = outdata;
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return this;
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}
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public bool IsDataByteArray()
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{
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return this.data != null && this.data.GetType() == typeof(byte[]);
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}
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#region Load
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public object Load()
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{
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if (IsText)
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return this.LoadAsText();
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else if (IsJson)
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return LoadAsJson();
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else if (IsImage)
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return LoadAsImage();
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else if (IsAudio)
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return LoadAsAudio();
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else if (IsDocument)
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return LoadAsDocument();
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else
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return LoadAsText();
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}
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public static T LoadFromText<T>([In] string requestText)
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{
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return JsonConvert.DeserializeObject<T>(requestText);
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}
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[return: ReturnMayNull]
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public static T LoadFromRequest<T>([In] UnityWebRequest request)
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{
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while (!request.isDone) ;
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return request.result == UnityWebRequest.Result.Success
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? LoadFromText<T>(request.downloadHandler.text)
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: default;
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}
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[return: ReturnNotNull]
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public static T LoadFromRequestNotNull<T>([In] UnityWebRequest request) where T : class, new()
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{
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while (!request.isDone) ;
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return request.result == UnityWebRequest.Result.Success
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? LoadFromText<T>(request.downloadHandler.text)
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: new();
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}
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[return: ReturnMayNull]
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public static IEnumerator LoadFromRequestAsync<T>([In] UnityWebRequest request,[In]Action<T> callback)
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{
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while (!request.isDone)
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{
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yield return null;
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}
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callback(request.result == UnityWebRequest.Result.Success
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? LoadFromText<T>(request.downloadHandler.text)
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: default);
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}
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[return: ReturnNotNull]
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public static IEnumerator LoadFromRequestNotNullAsync<T>([In] UnityWebRequest request, [In] Action<T> callback) where T : class, new()
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{
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while (!request.isDone)
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{
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yield return null;
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}
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callback(request.result == UnityWebRequest.Result.Success
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? LoadFromText<T>(request.downloadHandler.text)
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: new());
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}
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public object LoadAsJson()
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{
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return LoadAsJsonWithType<object>();
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}
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public T LoadAsJsonWithType<T>()
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{
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string jsonText = LoadAsText();
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try
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{
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T result = JsonConvert.DeserializeObject<T>(jsonText);
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this.data = result;
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return result;
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}
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catch (Exception)
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var response = await httpClient.GetAsync(this.url);
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if (response.IsSuccessStatusCode)
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{
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Debug.Log(jsonText);
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return default;
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this.data = await response.Content.ReadAsStringAsync();
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return (string)this.data;
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}
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}
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catch
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{
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// 请求失败
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}
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public T LoadAsJsonWithType<T>(T whenThrow)
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{
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string jsonText = LoadAsText();
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try
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{
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T result = JsonConvert.DeserializeObject<T>(jsonText);
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this.data = result;
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return result;
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}
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catch (Exception)
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{
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Debug.Log(jsonText);
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return whenThrow;
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}
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return null;
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}
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public string LoadAsText()
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{
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return LoadAsTextAsync().GetAwaiter().GetResult();
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}
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public async Task<byte[]> LoadAsBinaryAsync()
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{
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if (!IsValid)
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return null;
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WebRequest = UnityWebRequest.Get(this.url);
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WebRequest.SendWebRequest();
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while (!WebRequest.isDone)
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try
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{
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// 等待请求完成
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var response = await httpClient.GetAsync(this.url);
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if (response.IsSuccessStatusCode)
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{
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this.data = await response.Content.ReadAsByteArrayAsync();
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return (byte[])this.data;
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}
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if (WebRequest.result == UnityWebRequest.Result.Success)
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}
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catch
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{
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this.data = WebRequest.downloadHandler.text;
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return (string)this.data;
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// 请求失败
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}
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return null;
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}
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public IEnumerator LoadAsTextAsync([In] Action<string> callback)
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{
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if (!IsValid)
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{
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callback(null);
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yield break;
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}
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WebRequest = UnityWebRequest.Get(this.url);
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yield return WebRequest.SendWebRequest();
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if (WebRequest.result == UnityWebRequest.Result.Success)
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{
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this.data = WebRequest.downloadHandler.text;
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callback((string)this.data);
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}
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else
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{
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callback(null);
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}
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}
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public byte[] LoadAsBinary()
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{
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if (!IsValid)
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return null;
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return LoadAsBinaryAsync().GetAwaiter().GetResult();
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}
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WebRequest = UnityWebRequest.Get(this.url);
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WebRequest.SendWebRequest();
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while (!WebRequest.isDone)
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public T LoadAsJson<T>()
|
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{
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// 等待请求完成
|
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}
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string jsonText = LoadAsText();
|
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if (string.IsNullOrEmpty(jsonText))
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return default(T);
|
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|
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if (WebRequest.result == UnityWebRequest.Result.Success)
|
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try
|
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{
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this.data = WebRequest.downloadHandler.data;
|
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return (byte[])this.data;
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T result = JsonSerializer.Deserialize<T>(jsonText);
|
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this.data = result;
|
||||
return result;
|
||||
}
|
||||
|
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return null;
|
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}
|
||||
|
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public IEnumerator LoadAsBinaryAsync([In] Action<byte[]> callback)
|
||||
catch
|
||||
{
|
||||
if (!IsValid)
|
||||
return default(T);
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<T> LoadAsJsonAsync<T>()
|
||||
{
|
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callback(null);
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yield break;
|
||||
}
|
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string jsonText = await LoadAsTextAsync();
|
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if (string.IsNullOrEmpty(jsonText))
|
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return default(T);
|
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|
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WebRequest = UnityWebRequest.Get(this.url);
|
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yield return WebRequest.SendWebRequest();
|
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|
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if (WebRequest.result == UnityWebRequest.Result.Success)
|
||||
try
|
||||
{
|
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this.data = WebRequest.downloadHandler.data;
|
||||
callback((byte[])this.data);
|
||||
T result = JsonSerializer.Deserialize<T>(jsonText);
|
||||
this.data = result;
|
||||
return result;
|
||||
}
|
||||
else
|
||||
catch
|
||||
{
|
||||
callback(null);
|
||||
return default(T);
|
||||
}
|
||||
}
|
||||
|
||||
public Texture2D LoadAsImage()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
WebRequest = UnityWebRequestTexture.GetTexture(this.url);
|
||||
WebRequest.SendWebRequest();
|
||||
|
||||
while (!WebRequest.isDone)
|
||||
{
|
||||
// 等待请求完成
|
||||
}
|
||||
|
||||
if (WebRequest.result == UnityWebRequest.Result.Success)
|
||||
{
|
||||
this.data = DownloadHandlerTexture.GetContent(WebRequest);
|
||||
return (Texture2D)this.data;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public IEnumerator LoadAsImageAsync([In] Action<Texture2D> callback)
|
||||
{
|
||||
if (!IsValid)
|
||||
{
|
||||
callback(null);
|
||||
yield break;
|
||||
}
|
||||
|
||||
WebRequest = UnityWebRequestTexture.GetTexture(this.url);
|
||||
yield return WebRequest.SendWebRequest();
|
||||
|
||||
if (WebRequest.result == UnityWebRequest.Result.Success)
|
||||
{
|
||||
this.data = DownloadHandlerTexture.GetContent(WebRequest);
|
||||
callback((Texture2D)this.data);
|
||||
}
|
||||
else
|
||||
{
|
||||
callback(null);
|
||||
}
|
||||
}
|
||||
|
||||
public AudioClip LoadAsAudio()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
WebRequest = UnityWebRequestMultimedia.GetAudioClip(this.url, GetAudioType());
|
||||
WebRequest.SendWebRequest();
|
||||
|
||||
while (!WebRequest.isDone)
|
||||
{
|
||||
// 等待请求完成
|
||||
}
|
||||
|
||||
if (WebRequest.result == UnityWebRequest.Result.Success)
|
||||
{
|
||||
this.data = DownloadHandlerAudioClip.GetContent(WebRequest);
|
||||
return (AudioClip)this.data;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public IEnumerator LoadAsAudioAsync([In] Action<AudioClip> callback)
|
||||
{
|
||||
if (!IsValid)
|
||||
{
|
||||
callback(null);
|
||||
yield break;
|
||||
}
|
||||
|
||||
WebRequest = UnityWebRequestMultimedia.GetAudioClip(this.url, GetAudioType());
|
||||
yield return WebRequest.SendWebRequest();
|
||||
|
||||
if (WebRequest.result == UnityWebRequest.Result.Success)
|
||||
{
|
||||
this.data = DownloadHandlerAudioClip.GetContent(WebRequest);
|
||||
callback((AudioClip)this.data);
|
||||
}
|
||||
else
|
||||
{
|
||||
callback(null);
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] LoadAsDocument()
|
||||
{
|
||||
return LoadAsBinary();
|
||||
}
|
||||
|
||||
public IEnumerator LoadAsDocumentAsync([In] Action<byte[]> callback)
|
||||
{
|
||||
yield return LoadAsBinaryAsync(callback);
|
||||
}
|
||||
|
||||
public object LoadAsUnknown()
|
||||
{
|
||||
this.data = this.LoadAsBinary();
|
||||
return this;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Save
|
||||
public void Save([In][Opt] string localPath = null)
|
||||
#region Save Methods
|
||||
|
||||
public void Save(string localPath = null)
|
||||
{
|
||||
if (IsText)
|
||||
SaveAsText(localPath);
|
||||
else if (IsJson)
|
||||
SaveAsJson(localPath);
|
||||
else if (IsImage)
|
||||
SaveAsImage(localPath);
|
||||
else if (IsAudio)
|
||||
SaveAsAudio(localPath);
|
||||
else if (IsVideo)
|
||||
SaveAsVideo(localPath);
|
||||
else if (IsDocument)
|
||||
SaveAsDocument(localPath);
|
||||
else
|
||||
SaveAsBinary(localPath);
|
||||
}
|
||||
|
||||
public void SaveAsJson([In][Opt] string localPath = null)
|
||||
public void SaveAsText(string localPath = null)
|
||||
{
|
||||
if (localPath == null)
|
||||
{
|
||||
localPath = Path.Combine(Application.temporaryCachePath, GetFilename());
|
||||
localPath = Path.Combine(Path.GetTempPath(), GetFilename());
|
||||
}
|
||||
|
||||
string jsonText = JsonConvert.SerializeObject(this.data);
|
||||
if (this.data is string text)
|
||||
{
|
||||
File.WriteAllText(localPath, text);
|
||||
}
|
||||
}
|
||||
|
||||
public void SaveAsJson(string localPath = null)
|
||||
{
|
||||
if (localPath == null)
|
||||
{
|
||||
localPath = Path.Combine(Path.GetTempPath(), GetFilename());
|
||||
}
|
||||
|
||||
if (this.data != null)
|
||||
{
|
||||
string jsonText = JsonSerializer.Serialize(this.data);
|
||||
File.WriteAllText(localPath, jsonText);
|
||||
}
|
||||
}
|
||||
|
||||
public void SaveAsText([In][Opt] string localPath = null)
|
||||
public void SaveAsBinary(string localPath = null)
|
||||
{
|
||||
if (localPath == null)
|
||||
{
|
||||
localPath = Path.Combine(Application.temporaryCachePath, GetFilename());
|
||||
localPath = Path.Combine(Path.GetTempPath(), GetFilename());
|
||||
}
|
||||
|
||||
File.WriteAllText(localPath, (string)this.data);
|
||||
}
|
||||
|
||||
public void SaveAsBinary([In][Opt] string localPath = null)
|
||||
if (this.data is byte[] bytes)
|
||||
{
|
||||
if (localPath == null)
|
||||
{
|
||||
localPath = Path.Combine(Application.temporaryCachePath, GetFilename());
|
||||
}
|
||||
|
||||
File.WriteAllBytes(localPath, (byte[])this.data);
|
||||
}
|
||||
|
||||
public void SaveAsImage([In][Opt] string localPath = null)
|
||||
{
|
||||
if (localPath == null)
|
||||
{
|
||||
localPath = Path.Combine(Application.temporaryCachePath, GetFilename());
|
||||
}
|
||||
|
||||
Texture2D texture = (Texture2D)this.data;
|
||||
byte[] bytes = texture.EncodeToPNG();
|
||||
File.WriteAllBytes(localPath, bytes);
|
||||
}
|
||||
|
||||
public void SaveAsAudio([In][Opt] string localPath = null)
|
||||
{
|
||||
// 注意:Unity不直接支持将AudioClip保存为文件
|
||||
// 这里只是一个示例,实际应用中可能需要其他方法
|
||||
Debug.LogWarning("Direct saving of AudioClip to file is not supported in Unity");
|
||||
}
|
||||
|
||||
public void SaveAsVideo([In][Opt] string localPath = null)
|
||||
{
|
||||
// 注意:Unity不直接支持将VideoClip保存为文件
|
||||
// 这里只是一个示例,实际应用中可能需要其他方法
|
||||
Debug.LogWarning("Direct saving of VideoClip to file is not supported in Unity");
|
||||
}
|
||||
|
||||
public void SaveAsDocument([In][Opt] string localPath = null)
|
||||
{
|
||||
SaveAsBinary(localPath);
|
||||
}
|
||||
#endregion
|
||||
|
||||
public static AudioType GetAudioType(string url)
|
||||
{
|
||||
return Path.GetExtension(url) switch
|
||||
{
|
||||
"ogg" => AudioType.OGGVORBIS,
|
||||
"mp2" => AudioType.MPEG,
|
||||
"mp3" => AudioType.MPEG,
|
||||
"mod" => AudioType.MOD,
|
||||
"wav" => AudioType.WAV,
|
||||
"aif" => AudioType.IT,
|
||||
_ => AudioType.UNKNOWN
|
||||
};
|
||||
}
|
||||
|
||||
public AudioType GetAudioType()
|
||||
{
|
||||
return GetAudioType(this.url);
|
||||
}
|
||||
|
||||
#region URL Types
|
||||
|
||||
public bool IsText => ExtensionIs("txt", "html", "htm", "css", "js", "xml", "csv");
|
||||
public bool IsJson => ExtensionIs(JsonURLTypes);
|
||||
public bool IsImage => ExtensionIs(ImageURLTypes);
|
||||
public bool IsAudio => ExtensionIs(AudioURLTypes);
|
||||
public bool IsVideo => ExtensionIs(VideoURLTypes);
|
||||
public bool IsDocument => ExtensionIs(DocumentURLTypes);
|
||||
public bool IsJson => ExtensionIs("json");
|
||||
public bool IsImage => ExtensionIs("jpg", "jpeg", "png", "gif", "bmp", "svg");
|
||||
public bool IsDocument => ExtensionIs("pdf", "doc", "docx", "xls", "xlsx", "ppt", "pptx");
|
||||
|
||||
#endregion
|
||||
|
||||
#region Operators
|
||||
[return: ReturnNotNull, ReturnNotSelf]
|
||||
public static ToolURL operator |([In] ToolURL left, [In] string rightPath)
|
||||
|
||||
public static ToolURL operator |(ToolURL left, string rightPath)
|
||||
{
|
||||
string baseUrl = left.GetFullURL();
|
||||
if (baseUrl.EndsWith("/"))
|
||||
if (baseUrl.EndsWith('/'))
|
||||
{
|
||||
return new ToolURL(baseUrl + rightPath);
|
||||
}
|
||||
@@ -645,90 +311,45 @@ namespace Convention
|
||||
}
|
||||
}
|
||||
|
||||
public ToolURL Open([In] string url)
|
||||
public ToolURL Open(string url)
|
||||
{
|
||||
this.url = url;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ToolURL Close()
|
||||
{
|
||||
if (WebRequest != null)
|
||||
{
|
||||
WebRequest.Dispose();
|
||||
WebRequest = null;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
public ToolURL Download([In][Opt] string localPath = null)
|
||||
public async Task<ToolURL> DownloadAsync(string localPath = null)
|
||||
{
|
||||
if (!IsValid)
|
||||
return this;
|
||||
|
||||
if (localPath == null)
|
||||
{
|
||||
localPath = Path.Combine(Application.temporaryCachePath, GetFilename());
|
||||
localPath = Path.Combine(Path.GetTempPath(), GetFilename());
|
||||
}
|
||||
|
||||
WebRequest = UnityWebRequest.Get(this.url);
|
||||
WebRequest.SendWebRequest();
|
||||
|
||||
while (!WebRequest.isDone)
|
||||
try
|
||||
{
|
||||
// 等待请求完成
|
||||
var response = await httpClient.GetAsync(this.url);
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
var bytes = await response.Content.ReadAsByteArrayAsync();
|
||||
await File.WriteAllBytesAsync(localPath, bytes);
|
||||
}
|
||||
|
||||
if (WebRequest.result == UnityWebRequest.Result.Success)
|
||||
}
|
||||
catch
|
||||
{
|
||||
File.WriteAllBytes(localPath, WebRequest.downloadHandler.data);
|
||||
// 下载失败
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public IEnumerator DownloadAsync([In] Action<bool> callback, [In][Opt] string localPath = null)
|
||||
public ToolURL Download(string localPath = null)
|
||||
{
|
||||
if (!IsValid)
|
||||
{
|
||||
callback(false);
|
||||
yield break;
|
||||
return DownloadAsync(localPath).GetAwaiter().GetResult();
|
||||
}
|
||||
|
||||
if (localPath == null)
|
||||
{
|
||||
localPath = Path.Combine(Application.temporaryCachePath, GetFilename());
|
||||
}
|
||||
|
||||
WebRequest = UnityWebRequest.Get(this.url);
|
||||
yield return WebRequest.SendWebRequest();
|
||||
|
||||
if (WebRequest.result == UnityWebRequest.Result.Success)
|
||||
{
|
||||
File.WriteAllBytes(localPath, WebRequest.downloadHandler.data);
|
||||
callback(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
callback(false);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[SerializeField, ToolURL.URL] private string m_URL;
|
||||
public void OnBeforeSerialize()
|
||||
{
|
||||
m_URL = this.FullURL;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnAfterDeserialize()
|
||||
{
|
||||
if (m_URL != this.FullURL)
|
||||
{
|
||||
this.url = m_URL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user