Files
Convention-CSharp/Convention/[Symbolization]/Internal/Variable.cs
ninemine bf6b893412 EP 0.1.1
2025-07-01 20:34:09 +08:00

68 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Convention.Symbolization.Internal
{
public abstract class Variable : ICloneable, IEquatable<Variable>
{
public readonly VariableSymbol SymbolInfo;
/// <summary>
/// for construct
/// </summary>
protected Variable(string symbolName, Type variableType)
{
SymbolInfo = new VariableSymbol(symbolName, variableType);
}
/// <summary>
/// for clone
/// </summary>
protected Variable(string symbolName, Variable variable) : this(symbolName, variable.SymbolInfo.VariableType) { }
public abstract object Clone();
public abstract bool Equals(Variable other);
public override bool Equals(object obj)
{
return obj is Variable variable && Equals(variable);
}
public abstract int GetVariableHashCode();
public override sealed int GetHashCode()
{
return GetVariableHashCode();
}
}
public readonly struct VariableSymbol
{
public readonly string SymbolName;
public readonly Type VariableType;
public VariableSymbol(string symbolName, Type variableType)
{
this.SymbolName = symbolName;
this.VariableType = variableType;
}
public bool Equals(VariableSymbol other)
{
return other.SymbolName.Equals(SymbolName) && other.VariableType.Equals(VariableType);
}
public override int GetHashCode()
{
return new Tuple<string, Type>(SymbolName, VariableType).GetHashCode();
}
}
public class VariableContext
{
public Dictionary<VariableSymbol, Variable> Variables = new();
}
}