解决了内存泄漏问题(BasicSplineJustFollow.Update中判断材质是否变更的方式有误)

This commit is contained in:
2025-10-12 00:54:25 +08:00
parent f14f5a1dda
commit 6af79f0480
6 changed files with 25 additions and 15 deletions

View File

@@ -19,7 +19,7 @@ namespace Demo.Game
protected override void UpdateTicks(float currentTime, float deltaTime, TickType tickType)
{
base.UpdateTicks(currentTime, deltaTime, tickType);
//Updater?.Invoke();
Updater?.Invoke();
}
/// <summary>