正在为RScript更新内容(已通过编译)
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@@ -31,7 +31,6 @@ namespace Demo.Editor
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[Resources] public Text CurrentTimeText;
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[Resources] public Text CurrentFPS;
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[Setting] public const string SceneName = "GameScene";
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[Setting] public ProjectDefaultFileStyle CurrentProjectDefaultFileStyle = default;
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[Setting] public bool IsLowPerformance = false;
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[Content] public string LastLoadProjectName = "";
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@@ -330,7 +329,6 @@ namespace Demo.Editor
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};
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content.SetSongCurrentTime = InjectSetSongCurrentTime;
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content.SongLoadOverCallback = InjectSongLoadOverCallback;
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content.CurrentProjectDefaultFileStyle = CurrentProjectDefaultFileStyle;
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SceneManager.LoadSceneAsync(SceneName, LoadSceneMode.Additive).completed += x =>
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{
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LastLoadProjectName = ProjectName;
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@@ -382,7 +380,7 @@ namespace Demo.Editor
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ToolFile helperHeaderDir = new ToolFile(PersistentHelperPath);
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if (helperHeaderDir.Exists() == false)
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{
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ProjectCreateHelper.CreateHelperFiles(helperHeaderDir, CurrentProjectDefaultFileStyle);
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//ProjectCreateHelper.CreateHelperFiles(helperHeaderDir);
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}
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// Reset
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