异步加载已修复, Config更新正推动
This commit is contained in:
@@ -1,10 +1,10 @@
|
||||
using Convention;
|
||||
using Demo.Game.Attr;
|
||||
using Demo.Game.ConfigType;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering.LookDev;
|
||||
|
||||
namespace Demo.Game
|
||||
{
|
||||
@@ -36,6 +36,10 @@ namespace Demo.Game
|
||||
[Scriptable]
|
||||
public class MaterialUpdatement : Updatement<int>, IAssetBundleLoader
|
||||
{
|
||||
protected override ScriptLoadableConfig MakeConfig()
|
||||
{
|
||||
return new MaterialUpdatementConfig();
|
||||
}
|
||||
public static MaterialUpdatement Make()
|
||||
{
|
||||
return new GameObject().AddComponent<MaterialUpdatement>();
|
||||
|
||||
Reference in New Issue
Block a user