28 lines
621 B
C#
28 lines
621 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace Convention.VFX
|
||
|
{
|
||
|
[RequireComponent(typeof(LineRenderer))]
|
||
|
public class LinePointContainer : MonoBehaviour
|
||
|
{
|
||
|
[Resources, HopeNotNull, SerializeField] private LineRenderer lineRenderer;
|
||
|
private void Reset()
|
||
|
{
|
||
|
lineRenderer = GetComponent<LineRenderer>();
|
||
|
}
|
||
|
|
||
|
private void Start()
|
||
|
{
|
||
|
if (lineRenderer == null)
|
||
|
lineRenderer = GetComponent<LineRenderer>();
|
||
|
}
|
||
|
|
||
|
public void Rebuild()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|