2025-07-21 15:49:39 +08:00
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using System;
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2025-07-21 15:58:52 +08:00
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using System.Collections;
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2025-07-21 15:49:39 +08:00
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using System.Collections.Generic;
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2025-09-15 12:01:54 +08:00
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using System.IO;
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2025-07-21 15:49:39 +08:00
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using System.Linq;
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using System.Reflection;
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using System.Runtime.InteropServices;
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2025-07-23 15:22:18 +08:00
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using System.Text;
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2025-07-21 15:49:39 +08:00
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using System.Threading;
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2025-07-23 15:22:18 +08:00
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using Convention.WindowsUI;
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2025-07-21 15:58:52 +08:00
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using Sirenix.Utilities;
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using UnityEditor;
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2025-07-21 15:49:39 +08:00
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using UnityEngine;
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2025-07-21 15:58:52 +08:00
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using UnityEngine.Events;
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2025-07-23 15:22:18 +08:00
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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2025-07-21 15:58:52 +08:00
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namespace UnityEditor
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{
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}
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2025-07-21 15:49:39 +08:00
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namespace Convention
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{
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public static class PlatformIndicator
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{
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#if DEBUG
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public static bool IsRelease => false;
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#else
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public static bool IsRelease => true;
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#endif
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public static bool IsPlatformWindows => RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
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public static bool IsPlatformLinux => RuntimeInformation.IsOSPlatform(OSPlatform.Linux);
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public static bool IsPlatformOsx => RuntimeInformation.IsOSPlatform(OSPlatform.OSX);
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public static bool IsPlatformX64 => System.Environment.Is64BitOperatingSystem;
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static PlatformIndicator()
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{
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MainThreadID = Thread.CurrentThread.ManagedThreadId;
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}
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public static int MainThreadID { get; private set; }
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public static bool CurrentThreadIsMainThread()
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{
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return MainThreadID == Thread.CurrentThread.ManagedThreadId;
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}
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public static string CompanyName = Application.companyName;
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public static string ProductName = Application.productName;
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public static string ApplicationPath => throw new NotSupportedException("Not support to get ApplicationPath");
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public static string StreamingAssetsPath => Application.streamingAssetsPath;
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public static string PersistentDataPath => Application.persistentDataPath;
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public static string DataPath => Application.dataPath;
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2025-10-04 19:22:52 +08:00
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public static string CurrentWorkPath => Environment.CurrentDirectory;
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public static string Combine(string a, string b) => Path.Combine(a, b);
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public static string CombineAsDir(string a, string b)
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{
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string name = b.Replace("\\", "/");
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if (name.EndsWith("/") == false)
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{
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name += "/";
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}
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return Path.Combine(a, name);
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}
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2025-07-21 15:49:39 +08:00
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}
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public static partial class Utility
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{
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public static string ConvertString(object obj)
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{
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return Convert.ToString(obj);
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}
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public static T ConvertValue<T>(string str)
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{
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Type type = typeof(T);
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var parse_method = type.GetMethod("Parse");
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if (parse_method != null &&
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(parse_method.ReturnType.IsSubclassOf(type) || parse_method.ReturnType == type) &&
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parse_method.GetParameters().Length == 1 &&
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parse_method.GetParameters()[0].ParameterType == typeof(string))
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{
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return (T)parse_method.Invoke(null, new object[] { str });
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}
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throw new InvalidCastException($"\"{str}\" is cannt convert to type<{type}>");
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}
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public static object SeekValue(object obj, string name, BindingFlags flags, out bool isSucceed)
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{
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Type type = obj.GetType();
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var field = type.GetField(name, flags);
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isSucceed = true;
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if (field != null)
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{
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return field.GetValue(obj);
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}
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var property = type.GetProperty(name, flags);
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if (property != null)
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{
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return property.GetValue(obj);
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}
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isSucceed = false;
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return null;
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}
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public static object SeekValue(object obj, string name, BindingFlags flags)
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{
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Type type = obj.GetType();
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var field = type.GetField(name, flags);
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if (field != null)
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{
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return field.GetValue(obj);
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}
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var property = type.GetProperty(name, flags);
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if (property != null)
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{
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return property.GetValue(obj);
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}
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return null;
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}
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public static object SeekValue(object obj, string name, Type valueType, BindingFlags flags, out bool isSucceed)
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{
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Type type = obj.GetType();
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var field = type.GetField(name, flags);
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isSucceed = true;
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if (field != null && field.FieldType == valueType)
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{
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return field.GetValue(obj);
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}
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var property = type.GetProperty(name, flags);
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if (property != null && property.PropertyType == valueType)
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{
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return property.GetValue(obj);
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}
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isSucceed = false;
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return null;
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}
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public static object SeekValue(object obj, string name, Type valueType, BindingFlags flags)
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{
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Type type = obj.GetType();
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var field = type.GetField(name, flags);
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if (field != null && field.FieldType == valueType)
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{
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return field.GetValue(obj);
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}
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var property = type.GetProperty(name, flags);
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if (property != null && property.PropertyType == valueType)
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{
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return property.GetValue(obj);
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}
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return null;
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}
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public static bool PushValue(object obj, object value, string name, BindingFlags flags)
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{
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Type type = obj.GetType();
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var field = type.GetField(name, flags);
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if (field != null)
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{
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field.SetValue(obj, value);
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return true;
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}
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var property = type.GetProperty(name, flags);
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if (property != null)
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{
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property.SetValue(obj, value);
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return true;
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}
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return false;
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}
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public static List<Type> SeekType(Predicate<Type> pr, IEnumerable<Assembly> assemblys = null, int findCount = -1)
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{
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List<Type> types = new List<Type>();
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if (assemblys == null)
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assemblys = AppDomain.CurrentDomain.GetAssemblies();
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foreach (var assembly in assemblys)
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{
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foreach (var type in assembly.GetTypes())
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{
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if (pr(type))
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types.Add(type);
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if (types.Count == findCount)
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return types;
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}
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}
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return types;
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}
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public static List<MemberInfo> GetMemberInfos(Type type, IEnumerable<Type> cutOffType = null, bool isGetNotPublic = false, bool isGetStatic = false)
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{
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Type current = type;
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BindingFlags flags = BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly;
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List<MemberInfo> result = new();
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if (isGetNotPublic)
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flags |= BindingFlags.NonPublic;
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if (isGetStatic)
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flags |= BindingFlags.Static;
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while ((cutOffType != null && !cutOffType.Contains(current)) && current != null)
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{
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result.AddRange(current.GetFields(flags));
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result.AddRange(current.GetProperties(flags));
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result.AddRange(current.GetMethods(flags));
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current = current.BaseType;
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}
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return result;
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}
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public static bool IsNumber([In] object data)
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{
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if (data == null) return false;
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var type = data.GetType();
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return IsNumber(type);
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}
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public static bool IsString([In] object data)
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{
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if (data == null) return false;
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var type = data.GetType();
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return IsString(type);
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}
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public static bool IsBinary([In] object data)
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{
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if (data == null) return false;
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var type = data.GetType();
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return IsBinary(type);
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}
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public static bool IsArray([In] object data)
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{
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if (data == null) return false;
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var type = data.GetType();
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return IsArray(type);
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}
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public static bool IsBool([In] object data)
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{
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if (data == null) return false;
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return IsBool(data.GetType());
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}
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public static bool IsNumber([In] Type type)
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{
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return
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type == typeof(double) ||
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type == typeof(float) ||
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type == typeof(int) ||
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type == typeof(long) ||
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type == typeof(sbyte) ||
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type == typeof(short) ||
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type == typeof(ushort) ||
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type == typeof(uint) ||
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type == typeof(ulong) ||
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type == typeof(char);
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}
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public static bool IsString([In] Type type)
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{
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return type == typeof(string) || type == typeof(char[]);
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}
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public static bool IsBinary([In] Type type)
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{
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return
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type == typeof(byte) ||
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type == typeof(sbyte) ||
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type == typeof(byte[]) ||
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type == typeof(sbyte[]);
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}
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public static bool IsArray([In] Type type)
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{
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return type.IsArray;
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}
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public static bool IsBool([In] Type type)
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{
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return type == typeof(bool);
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}
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public static bool IsEnum([In] Type type)
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{
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return type.IsEnum;
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}
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public static bool HasCustomAttribute(MemberInfo member, IEnumerable<Type> attrs)
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{
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foreach (var attr in attrs)
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{
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if (member.GetCustomAttribute(attr, true) != null)
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return true;
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}
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return false;
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}
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public static Type GetMemberValueType(MemberInfo member)
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{
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if (member is FieldInfo field)
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{
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return field.FieldType;
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}
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else if (member is PropertyInfo property)
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{
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return property.PropertyType;
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}
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return null;
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}
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public static bool GetMemberValueType(MemberInfo member, out Type type)
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{
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if (member is FieldInfo field)
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{
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type = field.FieldType;
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return true;
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}
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else if (member is PropertyInfo property)
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{
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type = property.PropertyType;
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return true;
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}
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type = null;
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return false;
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}
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public static void PushValue(object target, object value, MemberInfo info)
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{
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if (info is FieldInfo field)
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{
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if (value.GetType().IsSubclassOf(field.FieldType))
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field.SetValue(target, value);
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else
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{
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field.SetValue(target, field.FieldType.GetMethod(nameof(float.Parse)).Invoke(target, new object[] { value }));
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}
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}
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else if (info is PropertyInfo property)
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{
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property.SetValue(target, value);
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}
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else
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{
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throw new InvalidOperationException("info is unsupport");
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}
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}
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public static object SeekValue(object target, MemberInfo info)
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{
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if (info is FieldInfo field)
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{
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|
|
return field.GetValue(target);
|
|
|
|
|
}
|
|
|
|
|
else if (info is PropertyInfo property)
|
|
|
|
|
{
|
|
|
|
|
return property.GetValue(target);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
throw new InvalidOperationException("info is unsupport");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public static bool TrySeekValue(object target, MemberInfo info, out object value)
|
|
|
|
|
{
|
|
|
|
|
if (info is FieldInfo field)
|
|
|
|
|
{
|
|
|
|
|
value = field.GetValue(target);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else if (info is PropertyInfo property)
|
|
|
|
|
{
|
|
|
|
|
value = property.GetValue(target);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
value = null;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static List<MemberInfo> SeekMemberInfo(object target, IEnumerable<Type> attrs, IEnumerable<Type> types, Type untilBase = null)
|
|
|
|
|
{
|
|
|
|
|
Type _CurType = target.GetType();
|
|
|
|
|
List<MemberInfo> result = new();
|
|
|
|
|
result.AddRange(_CurType.GetMembers(BindingFlags.Public | BindingFlags.Instance));
|
|
|
|
|
while (_CurType != null && _CurType != typeof(object) && _CurType != untilBase)
|
|
|
|
|
{
|
|
|
|
|
result.AddRange(
|
|
|
|
|
from info in _CurType.GetMembers(BindingFlags.NonPublic | BindingFlags.Instance)
|
|
|
|
|
where attrs == null || HasCustomAttribute(info, attrs)
|
|
|
|
|
where types == null || (GetMemberValueType(info, out var type) && types.Contains(type))
|
|
|
|
|
select info
|
|
|
|
|
);
|
|
|
|
|
_CurType = _CurType.BaseType;
|
|
|
|
|
}
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
public static List<MemberInfo> SeekMemberInfo(object target, IEnumerable<string> names, BindingFlags flags = BindingFlags.Default)
|
|
|
|
|
{
|
|
|
|
|
Type _CurType = target.GetType();
|
|
|
|
|
List<MemberInfo> result = _CurType.GetMembers(flags).ToList();
|
|
|
|
|
HashSet<string> nameSet = names.ToHashSet();
|
|
|
|
|
result.RemoveAll(x => nameSet.Contains(x.Name) == false);
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
public static object InvokeMember(MemberInfo member, object target, params object[] parameters)
|
|
|
|
|
{
|
|
|
|
|
if (member is MethodInfo method)
|
|
|
|
|
{
|
|
|
|
|
return method.Invoke(target, parameters);
|
|
|
|
|
}
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
public static bool TryInvokeMember(MemberInfo member, object target, out object returnValue, params object[] parameters)
|
|
|
|
|
{
|
|
|
|
|
returnValue = null;
|
|
|
|
|
if (member is MethodInfo method)
|
|
|
|
|
{
|
|
|
|
|
returnValue = method.Invoke(target, parameters);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static T Shared<T>(T target, out T value)
|
|
|
|
|
{
|
|
|
|
|
value = target;
|
|
|
|
|
return value;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public static string NowFormat(string format = "yyyy-MM-dd_HH-mm-ss")
|
|
|
|
|
{
|
|
|
|
|
return DateTime.Now.ToString(format);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2025-07-21 15:58:52 +08:00
|
|
|
|
|
|
|
|
|
namespace Convention
|
|
|
|
|
{
|
|
|
|
|
public static partial class ConventionUtility
|
|
|
|
|
{
|
|
|
|
|
//[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
|
|
public static string convert_xstring([In] object obj)
|
|
|
|
|
{
|
|
|
|
|
return Convert.ToString(obj);
|
|
|
|
|
}
|
|
|
|
|
public static _T convert_xvalue<_T>([In] string str)
|
|
|
|
|
{
|
|
|
|
|
Type type = typeof(_T);
|
|
|
|
|
var parse_method = type.GetMethod("Parse");
|
|
|
|
|
if (parse_method != null &&
|
|
|
|
|
(parse_method.ReturnType.IsSubclassOf(type) || parse_method.ReturnType == type) &&
|
|
|
|
|
parse_method.GetParameters().Length == 1 &&
|
|
|
|
|
parse_method.GetParameters()[0].ParameterType == typeof(string))
|
|
|
|
|
{
|
|
|
|
|
return (_T)parse_method.Invoke(null, new object[] { str });
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
throw new InvalidCastException($"\"{str}\" is cannt convert to type<{type}>");
|
|
|
|
|
}
|
2025-08-31 19:42:33 +08:00
|
|
|
|
|
|
|
|
|
public static object ConventValue([In] Type type, [In] string str)
|
|
|
|
|
{
|
|
|
|
|
var parse_method = type.GetMethod("Parse");
|
|
|
|
|
if (parse_method != null &&
|
|
|
|
|
(parse_method.ReturnType.IsSubclassOf(type) || parse_method.ReturnType == type) &&
|
|
|
|
|
parse_method.GetParameters().Length == 1 &&
|
|
|
|
|
parse_method.GetParameters()[0].ParameterType == typeof(string))
|
|
|
|
|
{
|
|
|
|
|
return parse_method.Invoke(null, new object[] { str });
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
throw new InvalidCastException($"\"{str}\" is cannt convert to type<{type}>");
|
|
|
|
|
}
|
|
|
|
|
|
2025-07-21 15:58:52 +08:00
|
|
|
|
public static string Combine([In] params object[] args)
|
|
|
|
|
{
|
|
|
|
|
if (args.Length == 0)
|
|
|
|
|
return "";
|
|
|
|
|
if (args.Length == 1)
|
|
|
|
|
return args[0].ToString();
|
|
|
|
|
return Combine(args[0]) + Combine(args[1..]);
|
|
|
|
|
}
|
|
|
|
|
public static string Trim([In] string str, int left_right_flag = 3)
|
|
|
|
|
{
|
|
|
|
|
string result = new string(str);
|
|
|
|
|
if ((left_right_flag & (1 << 0)) == 1)
|
|
|
|
|
result = result.TrimStart();
|
|
|
|
|
if ((left_right_flag & (1 << 1)) == 1)
|
|
|
|
|
result = result.TrimEnd();
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static object SeekValue([In] object obj, [In] string name, BindingFlags flags, [Out][Opt] out bool isSucceed)
|
|
|
|
|
{
|
|
|
|
|
Type type = obj.GetType();
|
|
|
|
|
var field = type.GetField(name, flags);
|
|
|
|
|
isSucceed = true;
|
|
|
|
|
if (field != null)
|
|
|
|
|
{
|
|
|
|
|
return field.GetValue(obj);
|
|
|
|
|
}
|
|
|
|
|
var property = type.GetProperty(name, flags);
|
|
|
|
|
if (property != null)
|
|
|
|
|
{
|
|
|
|
|
return property.GetValue(obj);
|
|
|
|
|
}
|
|
|
|
|
isSucceed = false;
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
public static object SeekValue([In] object obj, [In] string name, BindingFlags flags)
|
|
|
|
|
{
|
|
|
|
|
Type type = obj.GetType();
|
|
|
|
|
var field = type.GetField(name, flags);
|
|
|
|
|
if (field != null)
|
|
|
|
|
{
|
|
|
|
|
return field.GetValue(obj);
|
|
|
|
|
}
|
|
|
|
|
var property = type.GetProperty(name, flags);
|
|
|
|
|
if (property != null)
|
|
|
|
|
{
|
|
|
|
|
return property.GetValue(obj);
|
|
|
|
|
}
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
public static object SeekValue([In] object obj, [In] string name, [In] Type valueType, BindingFlags flags, [Out][Opt] out bool isSucceed)
|
|
|
|
|
{
|
|
|
|
|
Type type = obj.GetType();
|
|
|
|
|
var field = type.GetField(name, flags);
|
|
|
|
|
isSucceed = true;
|
|
|
|
|
if (field != null && field.FieldType == valueType)
|
|
|
|
|
{
|
|
|
|
|
return field.GetValue(obj);
|
|
|
|
|
}
|
|
|
|
|
var property = type.GetProperty(name, flags);
|
|
|
|
|
if (property != null && property.PropertyType == valueType)
|
|
|
|
|
{
|
|
|
|
|
return property.GetValue(obj);
|
|
|
|
|
}
|
|
|
|
|
isSucceed = false;
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
public static object SeekValue([In] object obj, [In] string name, [In] Type valueType, BindingFlags flags)
|
|
|
|
|
{
|
|
|
|
|
Type type = obj.GetType();
|
|
|
|
|
var field = type.GetField(name, flags);
|
|
|
|
|
if (field != null && field.FieldType == valueType)
|
|
|
|
|
{
|
|
|
|
|
return field.GetValue(obj);
|
|
|
|
|
}
|
|
|
|
|
var property = type.GetProperty(name, flags);
|
|
|
|
|
if (property != null && property.PropertyType == valueType)
|
|
|
|
|
{
|
|
|
|
|
return property.GetValue(obj);
|
|
|
|
|
}
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
public static bool PushValue([In] object obj, [In] object value, [In] string name, BindingFlags flags)
|
|
|
|
|
{
|
|
|
|
|
Type type = obj.GetType();
|
|
|
|
|
var field = type.GetField(name, flags);
|
|
|
|
|
if (field != null)
|
|
|
|
|
{
|
|
|
|
|
field.SetValue(obj, value);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
var property = type.GetProperty(name, flags);
|
|
|
|
|
if (property != null)
|
|
|
|
|
{
|
|
|
|
|
property.SetValue(obj, value);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static T GetOrAddComponent<T>(this MonoBehaviour self) where T : Component
|
|
|
|
|
{
|
|
|
|
|
if (self.GetComponents<T>().Length == 0)
|
|
|
|
|
{
|
|
|
|
|
return self.gameObject.AddComponent<T>();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
return self.gameObject.GetComponents<T>()[0];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public static T SeekComponent<T>(this MonoBehaviour self) where T : class
|
|
|
|
|
{
|
|
|
|
|
var results = self.gameObject.GetComponents<T>();
|
|
|
|
|
if (results.Length == 0)
|
|
|
|
|
return null;
|
|
|
|
|
return results[0];
|
|
|
|
|
}
|
|
|
|
|
public static T GetOrAddComponent<T>(this GameObject self) where T : Component
|
|
|
|
|
{
|
|
|
|
|
if (self.GetComponents<T>().Length == 0)
|
|
|
|
|
{
|
|
|
|
|
return self.AddComponent<T>();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
return self.GetComponents<T>()[0];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public static T SeekComponent<T>(this GameObject self) where T : class
|
|
|
|
|
{
|
|
|
|
|
var results = self.GetComponents<T>();
|
|
|
|
|
if (results.Length == 0)
|
|
|
|
|
return null;
|
|
|
|
|
return results[0];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static List<Type> SeekType(Predicate<Type> pr, IEnumerable<Assembly> assemblys = null, int findCount = -1)
|
|
|
|
|
{
|
|
|
|
|
List<Type> types = new List<Type>();
|
|
|
|
|
if (assemblys == null)
|
|
|
|
|
assemblys = AppDomain.CurrentDomain.GetAssemblies();
|
|
|
|
|
foreach (var assembly in assemblys)
|
|
|
|
|
{
|
|
|
|
|
foreach (var type in assembly.GetTypes())
|
|
|
|
|
{
|
|
|
|
|
if (pr(type))
|
|
|
|
|
types.Add(type);
|
|
|
|
|
if (types.Count == findCount)
|
|
|
|
|
return types;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return types;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static List<MemberInfo> GetMemberInfos(Type type, IEnumerable<Type> cutOffType = null, bool isGetNotPublic = false, bool isGetStatic = false)
|
|
|
|
|
{
|
|
|
|
|
Type current = type;
|
|
|
|
|
BindingFlags flags = BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly;
|
|
|
|
|
List<MemberInfo> result = new();
|
|
|
|
|
if (isGetNotPublic)
|
|
|
|
|
flags |= BindingFlags.NonPublic;
|
|
|
|
|
if (isGetStatic)
|
|
|
|
|
flags |= BindingFlags.Static;
|
|
|
|
|
while ((cutOffType != null && !cutOffType.Contains(current)) && current != null)
|
|
|
|
|
{
|
|
|
|
|
result.AddRange(current.GetFields(flags));
|
|
|
|
|
result.AddRange(current.GetProperties(flags));
|
|
|
|
|
result.AddRange(current.GetMethods(flags));
|
|
|
|
|
current = current.BaseType;
|
|
|
|
|
}
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Serializable]
|
|
|
|
|
public class SALCheckException : Exception
|
|
|
|
|
{
|
|
|
|
|
public delegate bool Predicate(object val);
|
|
|
|
|
public Attribute attribute;
|
|
|
|
|
public SALCheckException(Attribute attribute) { this.attribute = attribute; }
|
|
|
|
|
public SALCheckException(Attribute attribute, string message) : base(message) { this.attribute = attribute; }
|
|
|
|
|
public SALCheckException(Attribute attribute, string message, Exception inner) : base(message, inner) { this.attribute = attribute; }
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class InAttribute : Attribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class OutAttribute : Attribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = true)]
|
|
|
|
|
public class OptAttribute : Attribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.ReturnValue, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class ReturnVirtualAttribute : Attribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.ReturnValue, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class ReturnMayNullAttribute : Attribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.ReturnValue, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class ReturnNotNullAttribute : Attribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.ReturnValue, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class ReturnSelfAttribute : Attribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.ReturnValue, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class ReturnNotSelfAttribute : Attribute { }
|
|
|
|
|
#if UNITY_2017_1_OR_NEWER
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.Parameter | AttributeTargets.ReturnValue |
|
|
|
|
|
AttributeTargets.Field | AttributeTargets.Property, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class IsInstantiatedAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
public bool isInstantiated;
|
|
|
|
|
public IsInstantiatedAttribute(bool isInstantiated)
|
|
|
|
|
{
|
|
|
|
|
this.isInstantiated = isInstantiated;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.ReturnValue, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class SucceedAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
private SALCheckException.Predicate pr;
|
|
|
|
|
public SucceedAttribute([In] object succeed_when_return_value_is_equal_this_value_or_pr_is_return_true)
|
|
|
|
|
{
|
|
|
|
|
var prm = succeed_when_return_value_is_equal_this_value_or_pr_is_return_true.GetType().GetMethod("Invoke");
|
|
|
|
|
if (prm != null &&
|
|
|
|
|
prm.GetParameters().Length == 1 &&
|
|
|
|
|
prm.ReturnType == typeof(bool))
|
|
|
|
|
this.pr = (SALCheckException.Predicate)succeed_when_return_value_is_equal_this_value_or_pr_is_return_true;
|
|
|
|
|
else
|
|
|
|
|
this.pr = (object obj) => obj == succeed_when_return_value_is_equal_this_value_or_pr_is_return_true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public bool Check([In][Opt] object value)
|
|
|
|
|
{
|
|
|
|
|
if (this.pr(value))
|
|
|
|
|
return true;
|
|
|
|
|
throw new SALCheckException(this, $"return value<{value.ToString()[..25]}...> is not expect");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.ReturnValue, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class NotSucceedAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
private SALCheckException.Predicate pr;
|
|
|
|
|
public NotSucceedAttribute([In] object failed_when_return_value_is_equal_this_value_or_pr_is_return_true)
|
|
|
|
|
{
|
|
|
|
|
var prm = failed_when_return_value_is_equal_this_value_or_pr_is_return_true.GetType().GetMethod("Invoke");
|
|
|
|
|
if (prm != null &&
|
|
|
|
|
prm.GetParameters().Length == 1 &&
|
|
|
|
|
prm.ReturnType == typeof(bool))
|
|
|
|
|
this.pr = (SALCheckException.Predicate)failed_when_return_value_is_equal_this_value_or_pr_is_return_true;
|
|
|
|
|
else
|
|
|
|
|
this.pr = (object obj) => obj == failed_when_return_value_is_equal_this_value_or_pr_is_return_true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public bool Check([In][Opt] object value)
|
|
|
|
|
{
|
|
|
|
|
if (this.pr(value))
|
|
|
|
|
throw new SALCheckException(this, $"return value<{value.ToString()[..25]}...> is not expect");
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class MethodReturnSelfAttribute : Attribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class MethodReturnNotSelfAttribute : Attribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = true, AllowMultiple = true)]
|
|
|
|
|
public class WhenAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
private SALCheckException.Predicate pr = null;
|
|
|
|
|
public readonly Type TypenAttribute = null;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// <list type="bullet">bool predicate(object)+typenAttribute</list>
|
|
|
|
|
/// <list type="bullet">value+typenAttribute</list>
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="control_value_or_predicate">The value will been checked or predicate</param>
|
|
|
|
|
/// <param name="typenAttribute">Target Checker</param>
|
|
|
|
|
public WhenAttribute([In] object control_value_or_predicate, [In] Type typenAttribute)
|
|
|
|
|
{
|
|
|
|
|
this.TypenAttribute = typenAttribute;
|
|
|
|
|
if (typenAttribute == typeof(OnlyNotNullModeAttribute))
|
|
|
|
|
{
|
|
|
|
|
if (ConventionUtility.IsString(control_value_or_predicate))
|
|
|
|
|
{
|
|
|
|
|
this.pr = (object obj) =>
|
|
|
|
|
{
|
|
|
|
|
return new OnlyNotNullModeAttribute((string)control_value_or_predicate).Check(obj);
|
|
|
|
|
};
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (
|
|
|
|
|
typenAttribute.Name.EndsWith("SucceedAttribute") ||
|
|
|
|
|
typenAttribute.Name.StartsWith("Return")
|
|
|
|
|
)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
var prm = control_value_or_predicate.GetType().GetMethod("Invoke");
|
|
|
|
|
if (prm != null &&
|
|
|
|
|
prm.GetParameters().Length == 1 &&
|
|
|
|
|
prm.ReturnType == typeof(bool))
|
|
|
|
|
this.pr = (SALCheckException.Predicate)control_value_or_predicate;
|
|
|
|
|
else
|
|
|
|
|
this.pr = (object obj) => obj == control_value_or_predicate;
|
|
|
|
|
} while (false);
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// do nothing
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="description"></param>
|
|
|
|
|
public WhenAttribute([In] string description) { }
|
|
|
|
|
protected WhenAttribute() { }
|
|
|
|
|
|
|
|
|
|
#if UNITY_EDITOR
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// The value is <see cref="UnityEditor.Editor.target"/>
|
|
|
|
|
/// <list type="bullet"><b><see cref="TypenAttribute"/> is <see cref="OnlyNotNullModeAttribute"/>:</b>member value is not null</list>
|
|
|
|
|
/// <list type="bullet"><b>Default:</b>predicate(target)</list>
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="value"><see cref="UnityEditor.Editor.target"/></param>
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
#endif
|
|
|
|
|
public virtual bool Check([In][Opt] object value)
|
|
|
|
|
{
|
|
|
|
|
if (TypenAttribute == typeof(OnlyNotNullModeAttribute))
|
|
|
|
|
{
|
|
|
|
|
return pr(value);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (pr == null)
|
|
|
|
|
//throw new SALCheckException(this, "you should not check at this");
|
|
|
|
|
return true;
|
|
|
|
|
if (this.pr(value))
|
|
|
|
|
return true;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, Inherited = true, AllowMultiple = true)]
|
|
|
|
|
public abstract class WhenMemberValueAttribute : WhenAttribute
|
|
|
|
|
{
|
|
|
|
|
public readonly string Name;
|
|
|
|
|
public readonly object Value;
|
|
|
|
|
protected object InjectGetValue(object target)
|
|
|
|
|
{
|
|
|
|
|
return ConventionUtility.SeekValue(target, Name, BindingFlags.NonPublic | BindingFlags.Public |
|
|
|
|
|
BindingFlags.Instance | BindingFlags.Static);
|
|
|
|
|
}
|
|
|
|
|
public override bool Check(object target)
|
|
|
|
|
{
|
|
|
|
|
throw new NotImplementedException();
|
|
|
|
|
}
|
|
|
|
|
public WhenMemberValueAttribute(string Name, object value)
|
|
|
|
|
{
|
|
|
|
|
this.Name = Name;
|
|
|
|
|
this.Value = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, Inherited = true, AllowMultiple = true)]
|
|
|
|
|
public class IsAttribute : WhenMemberValueAttribute
|
|
|
|
|
{
|
|
|
|
|
public override bool Check(object target)
|
|
|
|
|
{
|
|
|
|
|
if (this.Value is Type)
|
|
|
|
|
{
|
|
|
|
|
var targetValue = this.InjectGetValue(target);
|
|
|
|
|
if (targetValue == null)
|
|
|
|
|
return false;
|
|
|
|
|
else
|
|
|
|
|
return targetValue.GetType().IsSubclassOf(this.Value as Type);
|
|
|
|
|
}
|
|
|
|
|
if (this.Value != null)
|
|
|
|
|
return this.Value.Equals(this.InjectGetValue(target));
|
|
|
|
|
var injectValue = this.InjectGetValue(target);
|
|
|
|
|
if (injectValue != null)
|
|
|
|
|
return injectValue.Equals(this.Value);
|
|
|
|
|
return injectValue == null && this.Value == null;
|
|
|
|
|
}
|
|
|
|
|
public IsAttribute(string Name, object value) : base(Name, value) { }
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, Inherited = true, AllowMultiple = true)]
|
|
|
|
|
public class NotAttribute : IsAttribute
|
|
|
|
|
{
|
|
|
|
|
public override bool Check(object target)
|
|
|
|
|
{
|
|
|
|
|
return !base.Check(target);
|
|
|
|
|
}
|
|
|
|
|
public NotAttribute(string Name, object value) : base(Name, value) { }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = false)]
|
|
|
|
|
public class IgnoreAttribute : Attribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = false)]
|
|
|
|
|
public class ProjectContextLabelAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
public enum ContextLabelType
|
|
|
|
|
{
|
|
|
|
|
Content, Resources, Setting
|
|
|
|
|
}
|
|
|
|
|
public static void DebugError(string mainName, string message, ContextLabelType type, UnityEngine.Object obj)
|
|
|
|
|
{
|
|
|
|
|
string labelname = type switch
|
|
|
|
|
{
|
|
|
|
|
ContextLabelType.Setting => "setting",
|
|
|
|
|
ContextLabelType.Resources => "resources",
|
|
|
|
|
ContextLabelType.Content => "content",
|
|
|
|
|
_ => "context-label"
|
|
|
|
|
};
|
|
|
|
|
Debug.LogError($"{mainName} - {message} due to missing {labelname}.", obj);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = false)]
|
|
|
|
|
public class SettingAttribute : ProjectContextLabelAttribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = false)]
|
|
|
|
|
public class ResourcesAttribute : ProjectContextLabelAttribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = false)]
|
|
|
|
|
public class ContentAttribute : ProjectContextLabelAttribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = false)]
|
|
|
|
|
public class OnlyPlayModeAttribute : Attribute { }
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = false)]
|
|
|
|
|
public class OnlyNotNullModeAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
public string Name;
|
|
|
|
|
public bool Check(object target)
|
|
|
|
|
{
|
|
|
|
|
if (IsSelf())
|
|
|
|
|
{
|
|
|
|
|
#if UNITY_2017_1_OR_NEWER
|
|
|
|
|
if (target is UnityEngine.Object && (target as UnityEngine.Object) == null)
|
|
|
|
|
return false;
|
|
|
|
|
#endif
|
|
|
|
|
return target != null;
|
|
|
|
|
}
|
|
|
|
|
var field = target.GetType().GetField(Name, BindingFlags.Static | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
|
|
|
|
if (field != null)
|
|
|
|
|
{
|
|
|
|
|
object value = field.GetValue(target);
|
|
|
|
|
if (value == null)
|
|
|
|
|
return false;
|
|
|
|
|
#if UNITY_2017_1_OR_NEWER
|
|
|
|
|
if (value is UnityEngine.Object && (value as UnityEngine.Object) == null)
|
|
|
|
|
return false;
|
|
|
|
|
#endif
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
var property = target.GetType().GetProperty(Name, BindingFlags.Static | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
|
|
|
|
if (property != null)
|
|
|
|
|
{
|
|
|
|
|
object value = property.GetValue(target);
|
|
|
|
|
if (value == null)
|
|
|
|
|
return false;
|
|
|
|
|
#if UNITY_2017_1_OR_NEWER
|
|
|
|
|
if (value is UnityEngine.Object && (value as UnityEngine.Object) == null)
|
|
|
|
|
return false;
|
|
|
|
|
#endif
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
public bool IsSelf() => Name == null || Name.Length == 0;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// binding to target field
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="fieldName"></param>
|
|
|
|
|
public OnlyNotNullModeAttribute(string fieldName) { this.Name = fieldName; }
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// binding to self
|
|
|
|
|
/// </summary>
|
|
|
|
|
public OnlyNotNullModeAttribute() { this.Name = null; }
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = false)]
|
|
|
|
|
public class HopeNotNullAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
public bool Check(object target)
|
|
|
|
|
{
|
|
|
|
|
return target != null;
|
|
|
|
|
}
|
|
|
|
|
public HopeNotNullAttribute() { }
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.Field | AttributeTargets.Property |
|
|
|
|
|
AttributeTargets.Parameter | AttributeTargets.ReturnValue,
|
|
|
|
|
Inherited = false, AllowMultiple = false)]
|
|
|
|
|
public class PercentageAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
public float min = 0, max = 100;
|
|
|
|
|
public PercentageAttribute([In] float min, [In] float max)
|
|
|
|
|
{
|
|
|
|
|
this.min = min;
|
|
|
|
|
this.max = max;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.Field | AttributeTargets.Property |
|
|
|
|
|
AttributeTargets.Class | AttributeTargets.Class |
|
|
|
|
|
AttributeTargets.Parameter | AttributeTargets.ReturnValue |
|
|
|
|
|
AttributeTargets.Interface | AttributeTargets.GenericParameter, Inherited = false, AllowMultiple = false)]
|
|
|
|
|
public class ArgPackageAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
public Type[] UsedFor;
|
|
|
|
|
public ArgPackageAttribute([In][Opt] params Type[] usedFor)
|
|
|
|
|
{
|
|
|
|
|
UsedFor = usedFor;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = false)]
|
|
|
|
|
public class TODOAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
public bool Check(object any)
|
|
|
|
|
{
|
|
|
|
|
throw new InvalidOperationException("TODO");
|
|
|
|
|
throw new NotImplementedException();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = true, AllowMultiple = false)]
|
|
|
|
|
public class ImportantAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
public string description;
|
|
|
|
|
|
|
|
|
|
public ImportantAttribute(string description)
|
|
|
|
|
{
|
|
|
|
|
this.description = description;
|
|
|
|
|
}
|
|
|
|
|
public ImportantAttribute() { }
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = true)]
|
|
|
|
|
public class DescriptionAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
public string description;
|
|
|
|
|
public DescriptionAttribute(string description)
|
|
|
|
|
{
|
|
|
|
|
this.description = description;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
[System.AttributeUsage(AttributeTargets.All, Inherited = true, AllowMultiple = true)]
|
|
|
|
|
public class TypeCheckAttribute : Attribute
|
|
|
|
|
{
|
|
|
|
|
public readonly Type[] typens;
|
|
|
|
|
public readonly string description;
|
|
|
|
|
|
|
|
|
|
public TypeCheckAttribute(string description, params Type[] typens)
|
|
|
|
|
{
|
|
|
|
|
this.typens = typens;
|
|
|
|
|
this.description = description;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public TypeCheckAttribute(params Type[] typens) : this("Type Check Failed: value is not sub class of " +
|
|
|
|
|
$"{string.Join(",", typens.ToList().ConvertAll(x => x.Name))}" +
|
|
|
|
|
", current is ${type}", typens)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public bool Check(object target)
|
|
|
|
|
{
|
|
|
|
|
return target != null &&
|
|
|
|
|
typens.Any(x => target.GetType().IsSubclassOf(x) || x.IsInterface && target.GetType().GetInterface(x.Name) != null);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public static partial class ConventionUtility
|
|
|
|
|
{
|
2025-07-23 15:22:18 +08:00
|
|
|
|
public static event Action InitExtensionEnvCalls;
|
|
|
|
|
|
2025-07-21 15:58:52 +08:00
|
|
|
|
#if UNITY_EDITOR
|
|
|
|
|
[UnityEditor.MenuItem("Convention/InitExtensionEnv", priority = 100000)]
|
|
|
|
|
#endif
|
|
|
|
|
public static void InitExtensionEnv()
|
|
|
|
|
{
|
|
|
|
|
UnityEngine.Application.quitting += () => CoroutineStarter = null;
|
|
|
|
|
|
2025-07-23 15:22:18 +08:00
|
|
|
|
InitExtensionEnvCalls();
|
|
|
|
|
GlobalConfig.InitExtensionEnv();
|
|
|
|
|
UnityExtension.InitExtensionEnv();
|
2025-07-21 15:58:52 +08:00
|
|
|
|
ES3Plugin.InitExtensionEnv();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static int MainThreadID { get; private set; }
|
|
|
|
|
public static bool CurrentThreadIsMainThread()
|
|
|
|
|
{
|
|
|
|
|
return MainThreadID == Thread.CurrentThread.ManagedThreadId;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static CoroutineMonoStarterUtil CoroutineStarter;
|
|
|
|
|
|
|
|
|
|
private class CoroutineMonoStarterUtil : MonoBehaviour
|
|
|
|
|
{
|
|
|
|
|
private void Update()
|
|
|
|
|
{
|
|
|
|
|
MainThreadID = Thread.CurrentThread.ManagedThreadId;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void OnDestroy()
|
|
|
|
|
{
|
|
|
|
|
CoroutineStarter = null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public static Coroutine StartCoroutine(IEnumerator coroutine)
|
|
|
|
|
{
|
|
|
|
|
if (CoroutineStarter == null)
|
|
|
|
|
{
|
|
|
|
|
CoroutineStarter = new GameObject($"{nameof(ConventionUtility)}-{nameof(CoroutineStarter)}").AddComponent<CoroutineMonoStarterUtil>();
|
|
|
|
|
}
|
|
|
|
|
return CoroutineStarter.StartCoroutine(coroutine);
|
|
|
|
|
}
|
|
|
|
|
public static void CloseCoroutine(Coroutine coroutine)
|
|
|
|
|
{
|
|
|
|
|
CoroutineStarter.StopCoroutine(coroutine);
|
|
|
|
|
}
|
|
|
|
|
public static void StopAllCoroutine()
|
|
|
|
|
{
|
|
|
|
|
CoroutineStarter.StopAllCoroutines();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class ActionStepCoroutineWrapper
|
|
|
|
|
{
|
2025-09-21 17:33:31 +08:00
|
|
|
|
private class YieldInstructionWrapper
|
|
|
|
|
{
|
|
|
|
|
public YieldInstruction UnityYieldInstruction;
|
|
|
|
|
public CustomYieldInstruction CustomYieldInstruction;
|
|
|
|
|
|
|
|
|
|
public YieldInstructionWrapper()
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public YieldInstructionWrapper(YieldInstruction unityYieldInstruction)
|
|
|
|
|
{
|
|
|
|
|
this.UnityYieldInstruction = unityYieldInstruction;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public YieldInstructionWrapper(CustomYieldInstruction customYieldInstruction)
|
|
|
|
|
{
|
|
|
|
|
this.CustomYieldInstruction = customYieldInstruction;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private List<KeyValuePair<YieldInstructionWrapper, Action>> steps = new();
|
2025-07-21 15:58:52 +08:00
|
|
|
|
public ActionStepCoroutineWrapper Update(Action action)
|
|
|
|
|
{
|
2025-09-21 17:33:31 +08:00
|
|
|
|
steps.Add(new(new(), action));
|
2025-07-21 15:58:52 +08:00
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
public ActionStepCoroutineWrapper Wait(float time, Action action)
|
|
|
|
|
{
|
2025-09-21 17:33:31 +08:00
|
|
|
|
steps.Add(new(new(new WaitForSeconds(time)), action));
|
2025-07-21 15:58:52 +08:00
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
public ActionStepCoroutineWrapper FixedUpdate(Action action)
|
|
|
|
|
{
|
2025-09-21 17:33:31 +08:00
|
|
|
|
steps.Add(new(new (new WaitForFixedUpdate()), action));
|
2025-07-21 15:58:52 +08:00
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
public ActionStepCoroutineWrapper Next(Action action)
|
|
|
|
|
{
|
2025-09-21 17:33:31 +08:00
|
|
|
|
steps.Add(new(new(new WaitForEndOfFrame()), action));
|
2025-07-21 15:58:52 +08:00
|
|
|
|
return this;
|
|
|
|
|
}
|
2025-09-21 17:33:31 +08:00
|
|
|
|
public ActionStepCoroutineWrapper Until(Func<bool> pr, Action action)
|
|
|
|
|
{
|
|
|
|
|
steps.Add(new(new(new WaitUntil(pr)), action));
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
private static IEnumerator Execute(List<KeyValuePair<YieldInstructionWrapper, Action>> steps)
|
2025-07-21 15:58:52 +08:00
|
|
|
|
{
|
|
|
|
|
foreach (var (waiting, action) in steps)
|
|
|
|
|
{
|
|
|
|
|
action();
|
2025-09-21 17:33:31 +08:00
|
|
|
|
if (waiting.UnityYieldInstruction != null)
|
|
|
|
|
yield return waiting.UnityYieldInstruction;
|
|
|
|
|
else
|
|
|
|
|
yield return waiting.CustomYieldInstruction;
|
2025-07-21 15:58:52 +08:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
~ActionStepCoroutineWrapper()
|
|
|
|
|
{
|
|
|
|
|
this.Invoke();
|
|
|
|
|
}
|
|
|
|
|
public void Invoke()
|
|
|
|
|
{
|
2025-09-21 17:33:31 +08:00
|
|
|
|
StartCoroutine(Execute(new List<KeyValuePair<YieldInstructionWrapper, Action>>(steps)));
|
2025-07-21 15:58:52 +08:00
|
|
|
|
steps.Clear();
|
|
|
|
|
}
|
|
|
|
|
}
|
2025-07-23 15:22:18 +08:00
|
|
|
|
|
2025-07-21 15:58:52 +08:00
|
|
|
|
[return: ReturnNotSelf]
|
|
|
|
|
public static ActionStepCoroutineWrapper CreateSteps() => new();
|
|
|
|
|
|
|
|
|
|
public static bool IsNumber([In] object data)
|
|
|
|
|
{
|
|
|
|
|
if (data == null) return false;
|
|
|
|
|
var type = data.GetType();
|
|
|
|
|
return IsNumber(type);
|
|
|
|
|
}
|
|
|
|
|
public static bool IsString([In] object data)
|
|
|
|
|
{
|
|
|
|
|
if (data == null) return false;
|
|
|
|
|
var type = data.GetType();
|
|
|
|
|
return IsString(type);
|
|
|
|
|
}
|
|
|
|
|
public static bool IsBinary([In] object data)
|
|
|
|
|
{
|
|
|
|
|
if (data == null) return false;
|
|
|
|
|
var type = data.GetType();
|
|
|
|
|
return IsBinary(type);
|
|
|
|
|
}
|
|
|
|
|
public static bool IsArray([In] object data)
|
|
|
|
|
{
|
|
|
|
|
if (data == null) return false;
|
|
|
|
|
var type = data.GetType();
|
|
|
|
|
return IsArray(type);
|
|
|
|
|
}
|
|
|
|
|
public static bool IsBool([In] object data)
|
|
|
|
|
{
|
|
|
|
|
if (data == null) return false;
|
|
|
|
|
return IsBool(data.GetType());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static bool IsNumber([In] Type type)
|
|
|
|
|
{
|
|
|
|
|
return
|
|
|
|
|
type == typeof(double) ||
|
|
|
|
|
type == typeof(float) ||
|
|
|
|
|
type == typeof(int) ||
|
|
|
|
|
type == typeof(long) ||
|
|
|
|
|
type == typeof(sbyte) ||
|
|
|
|
|
type == typeof(short) ||
|
|
|
|
|
type == typeof(ushort) ||
|
|
|
|
|
type == typeof(uint) ||
|
|
|
|
|
type == typeof(ulong) ||
|
|
|
|
|
type == typeof(char);
|
|
|
|
|
}
|
|
|
|
|
public static bool IsString([In] Type type)
|
|
|
|
|
{
|
|
|
|
|
return type == typeof(string) || type == typeof(char[]);
|
|
|
|
|
}
|
|
|
|
|
public static bool IsBinary([In] Type type)
|
|
|
|
|
{
|
|
|
|
|
return
|
|
|
|
|
type == typeof(byte) ||
|
|
|
|
|
type == typeof(sbyte) ||
|
|
|
|
|
type == typeof(byte[]) ||
|
|
|
|
|
type == typeof(sbyte[]);
|
|
|
|
|
}
|
|
|
|
|
public static bool IsArray([In] Type type)
|
|
|
|
|
{
|
|
|
|
|
return type.IsArray;
|
|
|
|
|
}
|
|
|
|
|
public static bool IsBool([In] Type type)
|
|
|
|
|
{
|
|
|
|
|
return type == typeof(bool);
|
|
|
|
|
}
|
|
|
|
|
public static bool IsEnum([In] Type type)
|
|
|
|
|
{
|
|
|
|
|
return type.IsEnum;
|
|
|
|
|
}
|
|
|
|
|
public static bool IsImage([In] Type type)
|
|
|
|
|
{
|
|
|
|
|
return type.IsSubclassOf(typeof(Texture)) || type == typeof(Sprite);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static bool HasCustomAttribute([In] MemberInfo member, [In] IEnumerable<Type> attrs)
|
|
|
|
|
{
|
|
|
|
|
foreach (var attr in attrs)
|
|
|
|
|
{
|
|
|
|
|
if (member.GetCustomAttribute(attr, true) != null)
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
[return: ReturnMayNull]
|
|
|
|
|
public static Type GetMemberValueType([In] MemberInfo member)
|
|
|
|
|
{
|
|
|
|
|
if (member is FieldInfo field)
|
|
|
|
|
{
|
|
|
|
|
return field.FieldType;
|
|
|
|
|
}
|
|
|
|
|
else if (member is PropertyInfo property)
|
|
|
|
|
{
|
|
|
|
|
return property.PropertyType;
|
|
|
|
|
}
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
public static bool GetMemberValueType([In] MemberInfo member, [Out] out Type type)
|
|
|
|
|
{
|
|
|
|
|
if (member is FieldInfo field)
|
|
|
|
|
{
|
|
|
|
|
type = field.FieldType;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else if (member is PropertyInfo property)
|
|
|
|
|
{
|
|
|
|
|
type = property.PropertyType;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
type = null;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
public static void PushValue([In] object target, [In][Opt, When("If you sure")] object value, [In] MemberInfo info)
|
|
|
|
|
{
|
|
|
|
|
if (info is FieldInfo field)
|
|
|
|
|
{
|
|
|
|
|
if (value.GetType().IsSubclassOf(field.FieldType))
|
|
|
|
|
field.SetValue(target, value);
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
field.SetValue(target, field.FieldType.GetMethod(nameof(float.Parse)).Invoke(target, new object[] { value }));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (info is PropertyInfo property)
|
|
|
|
|
{
|
|
|
|
|
property.SetValue(target, value);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
throw new InvalidOperationException("info is unsupport");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public static object SeekValue([In] object target, [In] MemberInfo info)
|
|
|
|
|
{
|
|
|
|
|
if (info is FieldInfo field)
|
|
|
|
|
{
|
|
|
|
|
return field.GetValue(target);
|
|
|
|
|
}
|
|
|
|
|
else if (info is PropertyInfo property)
|
|
|
|
|
{
|
|
|
|
|
return property.GetValue(target);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
throw new InvalidOperationException("info is unsupport");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public static bool TrySeekValue([In] object target, [In] MemberInfo info, [Out] out object value)
|
|
|
|
|
{
|
|
|
|
|
if (info is FieldInfo field)
|
|
|
|
|
{
|
|
|
|
|
value = field.GetValue(target);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else if (info is PropertyInfo property)
|
|
|
|
|
{
|
|
|
|
|
value = property.GetValue(target);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
value = null;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
2025-09-07 17:50:20 +08:00
|
|
|
|
public static List<MemberInfo> SeekMemberInfoFromType(
|
|
|
|
|
[In] Type targetType,
|
2025-07-21 15:58:52 +08:00
|
|
|
|
[In, Opt] IEnumerable<Type> attrs, [In, Opt] IEnumerable<Type> types,
|
|
|
|
|
[In, Opt] Type untilBase = null
|
|
|
|
|
)
|
|
|
|
|
{
|
|
|
|
|
List<MemberInfo> result = new();
|
2025-09-07 17:50:20 +08:00
|
|
|
|
result.AddRange(targetType.GetMembers(BindingFlags.Public | BindingFlags.Instance));
|
|
|
|
|
while (targetType != null && targetType != typeof(object) && targetType != untilBase)
|
2025-07-21 15:58:52 +08:00
|
|
|
|
{
|
|
|
|
|
result.AddRange(
|
2025-09-07 17:50:20 +08:00
|
|
|
|
from info in targetType.GetMembers(BindingFlags.NonPublic | BindingFlags.Instance)
|
2025-07-21 15:58:52 +08:00
|
|
|
|
where attrs == null || HasCustomAttribute(info, attrs)
|
|
|
|
|
where types == null || (GetMemberValueType(info, out var type) && types.Contains(type))
|
|
|
|
|
select info
|
|
|
|
|
);
|
2025-09-07 17:50:20 +08:00
|
|
|
|
targetType = targetType.BaseType;
|
2025-07-21 15:58:52 +08:00
|
|
|
|
}
|
|
|
|
|
return result;
|
|
|
|
|
}
|
2025-09-07 17:50:20 +08:00
|
|
|
|
public static List<MemberInfo> SeekMemberInfo(
|
|
|
|
|
[In] object target,
|
|
|
|
|
[In, Opt] IEnumerable<Type> attrs, [In, Opt] IEnumerable<Type> types,
|
|
|
|
|
[In, Opt] Type untilBase = null
|
|
|
|
|
)
|
|
|
|
|
{
|
|
|
|
|
return SeekMemberInfoFromType(target.GetType(), attrs, types, untilBase);
|
|
|
|
|
}
|
|
|
|
|
public static List<MemberInfo> SeekMemberInfoFromType([In] Type target, IEnumerable<string> names,
|
|
|
|
|
BindingFlags flags = BindingFlags.Public | BindingFlags.Instance)
|
2025-07-21 15:58:52 +08:00
|
|
|
|
{
|
2025-09-07 17:50:20 +08:00
|
|
|
|
List<MemberInfo> result = target.GetMembers(flags).ToList();
|
2025-07-21 15:58:52 +08:00
|
|
|
|
HashSet<string> nameSet = names.ToHashSet();
|
|
|
|
|
result.RemoveAll(x => nameSet.Contains(x.Name) == false);
|
|
|
|
|
return result;
|
|
|
|
|
}
|
2025-09-07 17:50:20 +08:00
|
|
|
|
public static List<MemberInfo> SeekMemberInfo([In] object target, IEnumerable<string> names,
|
|
|
|
|
BindingFlags flags = BindingFlags.Public | BindingFlags.Instance)
|
|
|
|
|
{
|
|
|
|
|
return SeekMemberInfoFromType(target.GetType(), names, flags);
|
|
|
|
|
}
|
2025-07-21 15:58:52 +08:00
|
|
|
|
public static object InvokeMember([In] MemberInfo member, [In] object target, params object[] parameters)
|
|
|
|
|
{
|
|
|
|
|
if (member is MethodInfo method)
|
|
|
|
|
{
|
|
|
|
|
return method.Invoke(target, parameters);
|
|
|
|
|
}
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
public static bool TryInvokeMember([In] MemberInfo member, object target, out object returnValue, params object[] parameters)
|
|
|
|
|
{
|
|
|
|
|
returnValue = null;
|
|
|
|
|
if (member is MethodInfo method)
|
|
|
|
|
{
|
|
|
|
|
returnValue = method.Invoke(target, parameters);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#if UNITY_2017_1_OR_NEWER
|
|
|
|
|
namespace Internal
|
|
|
|
|
{
|
|
|
|
|
public interface IRectTransform
|
|
|
|
|
{
|
|
|
|
|
UnityEngine.RectTransform rectTransform { get; }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
public static partial class ConventionUtility
|
|
|
|
|
{
|
|
|
|
|
public static UnityEvent WrapperAction2Event(params UnityAction[] actions)
|
|
|
|
|
{
|
|
|
|
|
var result = new UnityEvent();
|
|
|
|
|
foreach (var action in actions)
|
|
|
|
|
{
|
|
|
|
|
result.AddListener(action);
|
|
|
|
|
}
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
public static UnityEvent<T> WrapperAction2Event<T>(params UnityAction<T>[] actions)
|
|
|
|
|
{
|
|
|
|
|
var result = new UnityEvent<T>();
|
|
|
|
|
foreach (var action in actions)
|
|
|
|
|
{
|
|
|
|
|
result.AddListener(action);
|
|
|
|
|
}
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
public static UnityEvent<T, Y> WrapperAction2Event<T, Y>(params UnityAction<T, Y>[] actions)
|
|
|
|
|
{
|
|
|
|
|
var result = new UnityEvent<T, Y>();
|
|
|
|
|
foreach (var action in actions)
|
|
|
|
|
{
|
|
|
|
|
result.AddListener(action);
|
|
|
|
|
}
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
public static UnityEvent<T, Y, U> WrapperAction2Event<T, Y, U>(params UnityAction<T, Y, U>[] actions)
|
|
|
|
|
{
|
|
|
|
|
var result = new UnityEvent<T, Y, U>();
|
|
|
|
|
foreach (var action in actions)
|
|
|
|
|
{
|
|
|
|
|
result.AddListener(action);
|
|
|
|
|
}
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
public static UnityEvent<T, Y, U, I> WrapperAction2Event<T, Y, U, I>(params UnityAction<T, Y, U, I>[] actions)
|
|
|
|
|
{
|
|
|
|
|
var result = new UnityEvent<T, Y, U, I>();
|
|
|
|
|
foreach (var action in actions)
|
|
|
|
|
{
|
|
|
|
|
result.AddListener(action);
|
|
|
|
|
}
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
}
|
2025-07-23 15:22:18 +08:00
|
|
|
|
|
|
|
|
|
public abstract class MonoSingleton<T> : MonoBehaviour where T : MonoSingleton<T>
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
[Setting, Ignore] private static T m_instance;
|
|
|
|
|
public static T instance { get => m_instance; protected set => m_instance = value; }
|
|
|
|
|
public virtual bool IsDontDestroyOnLoad { get => false; }
|
|
|
|
|
|
|
|
|
|
protected virtual void Awake()
|
|
|
|
|
{
|
|
|
|
|
if (instance != null)
|
|
|
|
|
{
|
|
|
|
|
this.gameObject.SetActive(false);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (IsDontDestroyOnLoad && this.transform.parent == null)
|
|
|
|
|
DontDestroyOnLoad(this);
|
|
|
|
|
instance = (T)this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static bool IsAvailable()
|
|
|
|
|
{
|
|
|
|
|
return instance != null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace Convention
|
|
|
|
|
{
|
|
|
|
|
public static class UnityExtension
|
|
|
|
|
{
|
|
|
|
|
public static void InitExtensionEnv()
|
|
|
|
|
{
|
|
|
|
|
AsyncOperationExtension.InitExtensionEnv();
|
|
|
|
|
RectTransformExtension.InitExtensionEnv();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static class AsyncOperationExtension
|
|
|
|
|
{
|
|
|
|
|
public static void InitExtensionEnv()
|
|
|
|
|
{
|
|
|
|
|
CompletedHelper.InitExtensionEnv();
|
|
|
|
|
}
|
|
|
|
|
public static void MarkCompleted(this AsyncOperation operation, [In] Action action)
|
|
|
|
|
{
|
|
|
|
|
operation.completed += new CompletedHelper(action).InternalCompleted;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private class CompletedHelper
|
|
|
|
|
{
|
|
|
|
|
static CompletedHelper() => helpers = new();
|
|
|
|
|
public static void InitExtensionEnv() => helpers.Clear();
|
|
|
|
|
private static readonly List<CompletedHelper> helpers = new();
|
|
|
|
|
|
|
|
|
|
readonly Action action;
|
|
|
|
|
|
|
|
|
|
public CompletedHelper([In] Action action)
|
|
|
|
|
{
|
|
|
|
|
helpers.Add(this);
|
|
|
|
|
this.action = action;
|
|
|
|
|
}
|
|
|
|
|
~CompletedHelper()
|
|
|
|
|
{
|
|
|
|
|
helpers.Remove(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void InternalCompleted(AsyncOperation obj)
|
|
|
|
|
{
|
|
|
|
|
if (obj.progress < 0.99f) return;
|
|
|
|
|
action.Invoke();
|
|
|
|
|
helpers.Remove(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static partial class RectTransformExtension
|
|
|
|
|
{
|
|
|
|
|
private static bool IsDisableAdjustSizeToContainsChilds2DeferUpdates = false;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public static void InitExtensionEnv()
|
|
|
|
|
{
|
|
|
|
|
IsDisableAdjustSizeToContainsChilds2DeferUpdates = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class AdjustSizeIgnore : MonoBehaviour { }
|
|
|
|
|
#if UNITY_EDITOR
|
|
|
|
|
[UnityEditor.MenuItem("Convention/DisableAdjustSize", priority = 100000)]
|
|
|
|
|
#endif
|
|
|
|
|
public static void DisableAdjustSizeToContainsChilds2DeferUpdates()
|
|
|
|
|
{
|
|
|
|
|
IsDisableAdjustSizeToContainsChilds2DeferUpdates = true;
|
|
|
|
|
}
|
|
|
|
|
#if UNITY_EDITOR
|
|
|
|
|
[UnityEditor.MenuItem("Convention/EnableAdjustSize", priority = 100000)]
|
|
|
|
|
#endif
|
|
|
|
|
public static void AppleAndEnableAdjustSizeToContainsChilds()
|
|
|
|
|
{
|
|
|
|
|
IsDisableAdjustSizeToContainsChilds2DeferUpdates = false;
|
|
|
|
|
}
|
|
|
|
|
public static void AdjustSizeToContainsChilds([In] RectTransform rectTransform, Vector2 min, Vector2 max, RectTransform.Axis? axis)
|
|
|
|
|
{
|
2025-08-31 19:42:33 +08:00
|
|
|
|
if (IsDisableAdjustSizeToContainsChilds2DeferUpdates)
|
2025-07-23 15:22:18 +08:00
|
|
|
|
return;
|
|
|
|
|
LayoutRebuilder.ForceRebuildLayoutImmediate(rectTransform);
|
|
|
|
|
|
|
|
|
|
bool stats = false;
|
|
|
|
|
|
|
|
|
|
List<RectTransform> currentList = new(), nextList = new();
|
|
|
|
|
var corners = new Vector3[4];
|
|
|
|
|
foreach (RectTransform item in rectTransform)
|
|
|
|
|
{
|
|
|
|
|
currentList.Add(item);
|
|
|
|
|
}
|
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
currentList.AddRange(nextList);
|
|
|
|
|
nextList.Clear();
|
|
|
|
|
foreach (RectTransform childTransform in currentList)
|
|
|
|
|
{
|
|
|
|
|
if (childTransform.gameObject.activeInHierarchy == false)
|
|
|
|
|
continue;
|
|
|
|
|
if (childTransform.name.ToLower().Contains("<ignore rect>"))
|
|
|
|
|
continue;
|
|
|
|
|
if (childTransform.name.ToLower().Contains($"<ignore {nameof(AdjustSizeToContainsChilds)}>"))
|
|
|
|
|
continue;
|
|
|
|
|
if (childTransform.GetComponents<AdjustSizeIgnore>().Length != 0)
|
|
|
|
|
continue;
|
|
|
|
|
stats = true;
|
|
|
|
|
foreach (RectTransform item in childTransform)
|
|
|
|
|
{
|
|
|
|
|
nextList.Add(item);
|
|
|
|
|
}
|
|
|
|
|
childTransform.GetWorldCorners(corners);
|
|
|
|
|
foreach (var corner in corners)
|
|
|
|
|
{
|
|
|
|
|
Vector2 localCorner = rectTransform.InverseTransformPoint(corner);
|
|
|
|
|
if (float.IsNaN(localCorner.x) || float.IsNaN(localCorner.y))
|
|
|
|
|
break;
|
|
|
|
|
min.x = Mathf.Min(min.x, localCorner.x);
|
|
|
|
|
min.y = Mathf.Min(min.y, localCorner.y);
|
|
|
|
|
max.x = Mathf.Max(max.x, localCorner.x);
|
|
|
|
|
max.y = Mathf.Max(max.y, localCorner.y);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
currentList.Clear();
|
|
|
|
|
} while (nextList.Count > 0);
|
|
|
|
|
if (stats)
|
|
|
|
|
{
|
|
|
|
|
if ((axis.HasValue && axis.Value == RectTransform.Axis.Vertical) ||
|
|
|
|
|
(rectTransform.anchorMin.x == 0 && rectTransform.anchorMax.x == 1 && rectTransform.anchorMin.y == rectTransform.anchorMax.y))
|
|
|
|
|
{
|
|
|
|
|
rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, max.y - min.y);
|
|
|
|
|
}
|
|
|
|
|
else if ((axis.HasValue && axis.Value == RectTransform.Axis.Horizontal) ||
|
|
|
|
|
(rectTransform.anchorMin.y == 0 && rectTransform.anchorMax.y == 1 && rectTransform.anchorMin.x == rectTransform.anchorMax.x))
|
|
|
|
|
{
|
|
|
|
|
rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, max.x - min.x);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, max.x - min.x);
|
|
|
|
|
rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, max.y - min.y);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public static void AdjustSizeToContainsChilds([In] RectTransform rectTransform, RectTransform.Axis axis)
|
|
|
|
|
{
|
|
|
|
|
if (IsDisableAdjustSizeToContainsChilds2DeferUpdates)
|
|
|
|
|
return;
|
|
|
|
|
Vector2 min = new Vector2(float.MaxValue, float.MaxValue);
|
|
|
|
|
Vector2 max = new Vector2(float.MinValue, float.MinValue);
|
|
|
|
|
|
|
|
|
|
AdjustSizeToContainsChilds(rectTransform, min, max, axis);
|
|
|
|
|
}
|
|
|
|
|
public static void AdjustSizeToContainsChilds([In] RectTransform rectTransform)
|
|
|
|
|
{
|
|
|
|
|
if (IsDisableAdjustSizeToContainsChilds2DeferUpdates)
|
|
|
|
|
return;
|
|
|
|
|
Vector2 min = new Vector2(float.MaxValue, float.MaxValue);
|
|
|
|
|
Vector2 max = new Vector2(float.MinValue, float.MinValue);
|
|
|
|
|
|
|
|
|
|
AdjustSizeToContainsChilds(rectTransform, min, max, null);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static void SetParentAndResizeWithoutNotifyBaseWindowPlane([In] RectTransform parent, [In] RectTransform child, Rect rect, bool isAdjustSizeToContainsChilds)
|
|
|
|
|
{
|
|
|
|
|
child.SetParent(parent, false);
|
|
|
|
|
child.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Left, rect.x, rect.width);
|
|
|
|
|
child.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Top, rect.y, rect.height);
|
|
|
|
|
if (isAdjustSizeToContainsChilds)
|
|
|
|
|
AdjustSizeToContainsChilds(parent);
|
|
|
|
|
}
|
|
|
|
|
internal static void SetParentAndResizeWithoutNotifyBaseWindowPlane(RectTransform parent, RectTransform child, bool isAdjustSizeToContainsChilds)
|
|
|
|
|
{
|
|
|
|
|
child.SetParent(parent, false);
|
|
|
|
|
if (isAdjustSizeToContainsChilds)
|
|
|
|
|
AdjustSizeToContainsChilds(parent);
|
|
|
|
|
}
|
|
|
|
|
public static void SetParentAndResize(RectTransform parent, RectTransform child, Rect rect, bool isAdjustSizeToContainsChilds)
|
|
|
|
|
{
|
|
|
|
|
if (parent.GetComponents<BaseWindowPlane>().Length != 0)
|
|
|
|
|
{
|
|
|
|
|
parent.GetComponents<BaseWindowPlane>()[0].AddChild(child, rect, isAdjustSizeToContainsChilds);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
SetParentAndResizeWithoutNotifyBaseWindowPlane(parent, child, rect, isAdjustSizeToContainsChilds);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public static void SetParentAndResize(RectTransform parent, RectTransform child, bool isAdjustSizeToContainsChilds)
|
|
|
|
|
{
|
|
|
|
|
if (parent.GetComponents<BaseWindowPlane>().Length != 0)
|
|
|
|
|
{
|
|
|
|
|
parent.GetComponents<BaseWindowPlane>()[0].AddChild(child, isAdjustSizeToContainsChilds);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
SetParentAndResizeWithoutNotifyBaseWindowPlane(parent, child, isAdjustSizeToContainsChilds);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static bool IsVisible([In] RectTransform rectTransform, [In, Opt] Camera camera = null)
|
|
|
|
|
{
|
|
|
|
|
if (camera == null)
|
|
|
|
|
camera = Camera.main;
|
|
|
|
|
Transform camTransform = camera.transform;
|
|
|
|
|
Vector3[] corners = new Vector3[4];
|
|
|
|
|
rectTransform.GetWorldCorners(corners);
|
|
|
|
|
foreach (var worldPos in corners)
|
|
|
|
|
{
|
|
|
|
|
Vector2 viewPos = camera.WorldToViewportPoint(worldPos);
|
|
|
|
|
Vector3 dir = (worldPos - camTransform.position).normalized;
|
|
|
|
|
float dot = Vector3.Dot(camTransform.forward, dir);
|
|
|
|
|
|
|
|
|
|
if (dot <= 0 || viewPos.x < 0 || viewPos.x > 1 || viewPos.y < 0 || viewPos.y > 1)
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static partial class SkyExtension
|
|
|
|
|
{
|
|
|
|
|
public static Material GetSky()
|
|
|
|
|
{
|
|
|
|
|
return RenderSettings.skybox;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static void Load([In][Opt, When("If you sure")] Material skybox)
|
|
|
|
|
{
|
|
|
|
|
RenderSettings.skybox = skybox;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static void Rotation(float angle)
|
|
|
|
|
{
|
|
|
|
|
RenderSettings.skybox.SetFloat("_Rotation", angle);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static partial class SceneExtension
|
|
|
|
|
{
|
|
|
|
|
public static void Load(string name)
|
|
|
|
|
{
|
|
|
|
|
SceneManager.LoadScene(name, LoadSceneMode.Additive);
|
|
|
|
|
}
|
|
|
|
|
public static void Load(string name, out AsyncOperation async)
|
|
|
|
|
{
|
|
|
|
|
async = SceneManager.LoadSceneAsync(name, LoadSceneMode.Additive);
|
|
|
|
|
}
|
|
|
|
|
public static void Unload(string name)
|
|
|
|
|
{
|
|
|
|
|
SceneManager.UnloadSceneAsync(name);
|
|
|
|
|
}
|
|
|
|
|
public static Scene GetScene(string name)
|
|
|
|
|
{
|
|
|
|
|
return SceneManager.GetSceneByName(name);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static class GameObjectExtension
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 递归设置GameObject及其所有子物体的Layer
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static void SetLayerRecursively(GameObject gameObject, int layer)
|
|
|
|
|
{
|
|
|
|
|
gameObject.layer = layer;
|
|
|
|
|
foreach (Transform t in gameObject.transform)
|
|
|
|
|
{
|
|
|
|
|
SetLayerRecursively(t.gameObject, layer);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 递归设置GameObject及其所有子物体的Tag
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static void SetTagRecursively(GameObject gameObject, string tag)
|
|
|
|
|
{
|
|
|
|
|
gameObject.tag = tag;
|
|
|
|
|
foreach (Transform t in gameObject.transform)
|
|
|
|
|
{
|
|
|
|
|
SetTagRecursively(t.gameObject, tag);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 递归启用/禁用所有Collider组件
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static void SetCollisionRecursively(GameObject gameObject, bool enabled)
|
|
|
|
|
{
|
|
|
|
|
var colliders = gameObject.GetComponentsInChildren<Collider>();
|
|
|
|
|
foreach (var collider in colliders)
|
|
|
|
|
{
|
|
|
|
|
collider.enabled = enabled;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 递归启用/禁用所有Renderer组件
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static void SetVisualRecursively(GameObject gameObject, bool enabled)
|
|
|
|
|
{
|
|
|
|
|
var renderers = gameObject.GetComponentsInChildren<Renderer>();
|
|
|
|
|
foreach (var renderer in renderers)
|
|
|
|
|
{
|
|
|
|
|
renderer.enabled = enabled;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 获取指定Tag的所有子组件
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static T[] GetComponentsInChildrenWithTag<T>(GameObject gameObject, string tag) where T : Component
|
|
|
|
|
{
|
|
|
|
|
List<T> results = new List<T>();
|
|
|
|
|
|
|
|
|
|
if (gameObject.CompareTag(tag))
|
|
|
|
|
{
|
|
|
|
|
var component = gameObject.GetComponent<T>();
|
|
|
|
|
if (component != null)
|
|
|
|
|
results.Add(component);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
foreach (Transform t in gameObject.transform)
|
|
|
|
|
{
|
|
|
|
|
results.AddRange(GetComponentsInChildrenWithTag<T>(t.gameObject, tag));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return results.ToArray();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 在父物体中查找组件
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static T GetComponentInParents<T>(GameObject gameObject) where T : Component
|
|
|
|
|
{
|
|
|
|
|
for (Transform t = gameObject.transform; t != null; t = t.parent)
|
|
|
|
|
{
|
|
|
|
|
T result = t.GetComponent<T>();
|
|
|
|
|
if (result != null)
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 获取或添加组件
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static T GetOrAddComponent<T>(GameObject gameObject) where T : Component
|
|
|
|
|
{
|
|
|
|
|
T component = gameObject.GetComponent<T>();
|
|
|
|
|
return component ?? gameObject.AddComponent<T>();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static class TransformExtension
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 获取所有子物体
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static List<Transform> GetAllChildren(this Transform transform)
|
|
|
|
|
{
|
|
|
|
|
List<Transform> children = new List<Transform>();
|
|
|
|
|
foreach (Transform child in transform)
|
|
|
|
|
{
|
|
|
|
|
children.Add(child);
|
|
|
|
|
children.AddRange(child.GetAllChildren());
|
|
|
|
|
}
|
|
|
|
|
return children;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 销毁所有子物体
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static void DestroyAllChildren(this Transform transform)
|
|
|
|
|
{
|
|
|
|
|
for (int i = transform.childCount - 1; i >= 0; i--)
|
|
|
|
|
{
|
|
|
|
|
UnityEngine.Object.Destroy(transform.GetChild(i).gameObject);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 设置父物体并保持世界坐标
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static void SetParentKeepWorldPosition(this Transform transform, Transform parent)
|
|
|
|
|
{
|
|
|
|
|
Vector3 worldPos = transform.position;
|
|
|
|
|
Quaternion worldRot = transform.rotation;
|
|
|
|
|
transform.SetParent(parent);
|
|
|
|
|
transform.position = worldPos;
|
|
|
|
|
transform.rotation = worldRot;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static class CoroutineExtension
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 延迟执行
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static IEnumerator Delay(float delay, Action action)
|
|
|
|
|
{
|
|
|
|
|
yield return new WaitForSeconds(delay);
|
|
|
|
|
action?.Invoke();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 延迟执行并返回结果
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static IEnumerator Delay<T>(float delay, Func<T> action, Action<T> callback)
|
|
|
|
|
{
|
|
|
|
|
yield return new WaitForSeconds(delay);
|
|
|
|
|
callback?.Invoke(action());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 等待直到条件满足
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static IEnumerator WaitUntil(Func<bool> condition, Action onComplete = null)
|
|
|
|
|
{
|
|
|
|
|
yield return new WaitUntil(condition);
|
|
|
|
|
onComplete?.Invoke();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 等待直到条件满足,带超时
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static IEnumerator WaitUntil(Func<bool> condition, float timeout, Action onComplete = null, Action onTimeout = null)
|
|
|
|
|
{
|
|
|
|
|
float elapsedTime = 0;
|
|
|
|
|
while (!condition() && elapsedTime < timeout)
|
|
|
|
|
{
|
|
|
|
|
elapsedTime += Time.deltaTime;
|
|
|
|
|
yield return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (elapsedTime >= timeout)
|
|
|
|
|
{
|
|
|
|
|
onTimeout?.Invoke();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
onComplete?.Invoke();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 执行动画曲线
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static IEnumerator Animate(float duration, AnimationCurve curve, Action<float> onUpdate)
|
|
|
|
|
{
|
|
|
|
|
float elapsedTime = 0;
|
|
|
|
|
while (elapsedTime < duration)
|
|
|
|
|
{
|
|
|
|
|
elapsedTime += Time.deltaTime;
|
|
|
|
|
float normalizedTime = elapsedTime / duration;
|
|
|
|
|
float evaluatedValue = curve.Evaluate(normalizedTime);
|
|
|
|
|
onUpdate?.Invoke(evaluatedValue);
|
|
|
|
|
yield return null;
|
|
|
|
|
}
|
|
|
|
|
onUpdate?.Invoke(curve.Evaluate(1));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 执行线性插值
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static IEnumerator Lerp<T>(T start, T end, float duration, Action<T> onUpdate, Func<T, T, float, T> lerpFunction)
|
|
|
|
|
{
|
|
|
|
|
float elapsedTime = 0;
|
|
|
|
|
while (elapsedTime < duration)
|
|
|
|
|
{
|
|
|
|
|
elapsedTime += Time.deltaTime;
|
|
|
|
|
float normalizedTime = elapsedTime / duration;
|
|
|
|
|
T current = lerpFunction(start, end, normalizedTime);
|
|
|
|
|
onUpdate?.Invoke(current);
|
|
|
|
|
yield return null;
|
|
|
|
|
}
|
|
|
|
|
onUpdate?.Invoke(end);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 执行Vector3插值
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static IEnumerator LerpVector3(Vector3 start, Vector3 end, float duration, Action<Vector3> onUpdate)
|
|
|
|
|
{
|
|
|
|
|
yield return Lerp(start, end, duration, onUpdate, Vector3.Lerp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 执行Quaternion插值
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static IEnumerator LerpQuaternion(Quaternion start, Quaternion end, float duration, Action<Quaternion> onUpdate)
|
|
|
|
|
{
|
|
|
|
|
yield return Lerp(start, end, duration, onUpdate, Quaternion.Lerp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 执行float插值
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static IEnumerator LerpFloat(float start, float end, float duration, Action<float> onUpdate)
|
|
|
|
|
{
|
|
|
|
|
yield return Lerp(start, end, duration, onUpdate, Mathf.Lerp);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static class ScriptingDefineUtility
|
|
|
|
|
{
|
|
|
|
|
#if UNITY_EDITOR
|
|
|
|
|
public static void Add(string define, BuildTargetGroup target, bool log = false)
|
|
|
|
|
{
|
|
|
|
|
string definesString = PlayerSettings.GetScriptingDefineSymbolsForGroup(target);
|
|
|
|
|
if (definesString.Contains(define)) return;
|
|
|
|
|
string[] allDefines = definesString.Split(';');
|
|
|
|
|
ArrayUtility.Add(ref allDefines, define);
|
|
|
|
|
definesString = string.Join(";", allDefines);
|
|
|
|
|
PlayerSettings.SetScriptingDefineSymbolsForGroup(target, definesString);
|
|
|
|
|
Debug.Log("Added \"" + define + "\" from " + EditorUserBuildSettings.selectedBuildTargetGroup + " Scripting define in Player Settings");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static void Remove(string define, BuildTargetGroup target, bool log = false)
|
|
|
|
|
{
|
|
|
|
|
string definesString = PlayerSettings.GetScriptingDefineSymbolsForGroup(target);
|
|
|
|
|
if (!definesString.Contains(define)) return;
|
|
|
|
|
string[] allDefines = definesString.Split(';');
|
|
|
|
|
ArrayUtility.Remove(ref allDefines, define);
|
|
|
|
|
definesString = string.Join(";", allDefines);
|
|
|
|
|
PlayerSettings.SetScriptingDefineSymbolsForGroup(target, definesString);
|
|
|
|
|
Debug.Log("Removed \"" + define + "\" from " + EditorUserBuildSettings.selectedBuildTargetGroup + " Scripting define in Player Settings");
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace Convention
|
|
|
|
|
{
|
|
|
|
|
public static class StringExtension
|
|
|
|
|
{
|
|
|
|
|
public static void InitExtensionEnv()
|
|
|
|
|
{
|
|
|
|
|
CurrentStringTransformer = null;
|
|
|
|
|
MyLazyTransformer.Clear();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static string LimitString([In] object data, int maxLength = 50)
|
|
|
|
|
{
|
|
|
|
|
return LimitString(data.ToString(), maxLength);
|
|
|
|
|
}
|
|
|
|
|
public static string LimitString([In] in string data, int maxLength = 50)
|
|
|
|
|
{
|
|
|
|
|
if (data.Length <= maxLength)
|
|
|
|
|
return data;
|
|
|
|
|
var insideStr = "\n...\n...\n";
|
|
|
|
|
int headLength = maxLength / 2;
|
|
|
|
|
int tailLength = maxLength - headLength - insideStr.Length;
|
|
|
|
|
return data[..headLength] + insideStr + data[^tailLength..];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public enum Side
|
|
|
|
|
{
|
|
|
|
|
Left,
|
|
|
|
|
Right,
|
|
|
|
|
Center
|
|
|
|
|
}
|
|
|
|
|
public static string FillString([In] object data, int maxLength = 50, char fillChar = ' ', Side side = Side.Right)
|
|
|
|
|
{
|
|
|
|
|
return FillString(data.ToString(), maxLength, fillChar, side);
|
|
|
|
|
}
|
|
|
|
|
public static string FillString([In] in string data, int maxLength = 50, char fillChar = ' ', Side side = Side.Right)
|
|
|
|
|
{
|
|
|
|
|
if (data.Length >= maxLength)
|
|
|
|
|
return data;
|
|
|
|
|
var fillStr = new string(fillChar, maxLength - data.Length);
|
|
|
|
|
switch (side)
|
|
|
|
|
{
|
|
|
|
|
case Side.Left:
|
|
|
|
|
return fillStr + data;
|
|
|
|
|
case Side.Right:
|
|
|
|
|
return data + fillStr;
|
|
|
|
|
case Side.Center:
|
|
|
|
|
int leftLength = (maxLength - data.Length) / 2;
|
|
|
|
|
int rightLength = maxLength - leftLength - data.Length;
|
|
|
|
|
return new string(fillChar, leftLength) + data + new string(fillChar, rightLength);
|
|
|
|
|
default:
|
|
|
|
|
return data;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static List<string> BytesToStrings([In] IEnumerable<byte[]> bytes)
|
|
|
|
|
{
|
|
|
|
|
return BytesToStrings(bytes, Encoding.UTF8);
|
|
|
|
|
}
|
|
|
|
|
public static List<string> BytesToStrings([In] IEnumerable<byte[]> bytes, Encoding encoding)
|
|
|
|
|
{
|
|
|
|
|
return bytes.ToList().ConvertAll(x => encoding.GetString(x));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static Dictionary<string, string> MyLazyTransformer = new();
|
|
|
|
|
|
|
|
|
|
public class StringTransformer
|
|
|
|
|
{
|
|
|
|
|
[Serializable, ArgPackage]
|
|
|
|
|
public class StringContentTree
|
|
|
|
|
{
|
|
|
|
|
public string leaf = null;
|
|
|
|
|
public Dictionary<string, StringContentTree> branch = null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private StringContentTree contents;
|
|
|
|
|
|
|
|
|
|
public StringTransformer([In] string transformerFile)
|
|
|
|
|
{
|
|
|
|
|
var file = new ToolFile(transformerFile);
|
|
|
|
|
contents = file.LoadAsRawJson<StringContentTree>();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public string Transform([In] string stringName)
|
|
|
|
|
{
|
|
|
|
|
if (contents == null || contents.branch == null)
|
|
|
|
|
return stringName;
|
|
|
|
|
var keys = stringName.Split('.');
|
|
|
|
|
StringContentTree current = contents;
|
|
|
|
|
foreach (var k in keys)
|
|
|
|
|
{
|
|
|
|
|
if (current.branch != null && current.branch.TryGetValue(k, out var next))
|
|
|
|
|
{
|
|
|
|
|
current = next;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
return stringName; // If any key is not found, return the original key
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return current.leaf ?? stringName; // Return leaf or original key if leaf is null
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static StringTransformer MyCurrentStringTransformer = null;
|
|
|
|
|
public static StringTransformer CurrentStringTransformer
|
|
|
|
|
{
|
|
|
|
|
get => MyCurrentStringTransformer;
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (MyCurrentStringTransformer != value)
|
|
|
|
|
{
|
|
|
|
|
MyLazyTransformer.Clear();
|
|
|
|
|
MyCurrentStringTransformer = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static string Transform([In] string stringName)
|
|
|
|
|
{
|
|
|
|
|
if (MyLazyTransformer.TryGetValue(stringName, out var result))
|
|
|
|
|
return result;
|
|
|
|
|
return MyLazyTransformer[stringName] = CurrentStringTransformer != null
|
|
|
|
|
? CurrentStringTransformer.Transform(stringName)
|
|
|
|
|
: stringName;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace Convention
|
|
|
|
|
{
|
|
|
|
|
[ArgPackage]
|
|
|
|
|
public class ValueWrapper
|
|
|
|
|
{
|
|
|
|
|
private Func<object> getter;
|
|
|
|
|
private Action<object> setter;
|
|
|
|
|
public readonly Type type;
|
|
|
|
|
|
|
|
|
|
public ValueWrapper([In, Opt] Func<object> getter, [In, Opt] Action<object> setter, [In] Type type)
|
|
|
|
|
{
|
|
|
|
|
this.getter = getter;
|
|
|
|
|
this.setter = setter;
|
|
|
|
|
this.type = type;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public bool IsChangeAble => setter != null;
|
|
|
|
|
public bool IsObtainAble => getter != null;
|
|
|
|
|
|
|
|
|
|
public void SetValue(object value)
|
|
|
|
|
{
|
|
|
|
|
setter(value);
|
|
|
|
|
}
|
|
|
|
|
public object GetValue()
|
|
|
|
|
{
|
|
|
|
|
return getter();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace Convention
|
|
|
|
|
{
|
|
|
|
|
public static class TextureExtenion
|
|
|
|
|
{
|
|
|
|
|
public static Texture2D CropTexture(this Texture texture, Rect source)
|
|
|
|
|
{
|
|
|
|
|
RenderTexture active = RenderTexture.active;
|
|
|
|
|
RenderTexture renderTexture = (RenderTexture.active = RenderTexture.GetTemporary(texture.width, texture.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default, 8));
|
|
|
|
|
bool sRGBWrite = GL.sRGBWrite;
|
|
|
|
|
GL.sRGBWrite = false;
|
|
|
|
|
GL.Clear(clearDepth: false, clearColor: true, new Color(1f, 1f, 1f, 0f));
|
|
|
|
|
Graphics.Blit(texture, renderTexture);
|
|
|
|
|
Texture2D texture2D = new Texture2D((int)source.width, (int)source.height, TextureFormat.ARGB32, mipChain: true, linear: false);
|
|
|
|
|
texture2D.filterMode = FilterMode.Point;
|
|
|
|
|
texture2D.ReadPixels(source, 0, 0);
|
|
|
|
|
texture2D.Apply();
|
|
|
|
|
GL.sRGBWrite = sRGBWrite;
|
|
|
|
|
RenderTexture.active = active;
|
|
|
|
|
RenderTexture.ReleaseTemporary(renderTexture);
|
|
|
|
|
return texture2D;
|
|
|
|
|
}
|
|
|
|
|
public static Texture2D CopyTexture(this Texture texture)
|
|
|
|
|
{
|
|
|
|
|
return CropTexture(texture, new(0, 0, texture.width, texture.height));
|
|
|
|
|
}
|
|
|
|
|
public static Sprite ToSprite(this Texture2D texture)
|
|
|
|
|
{
|
|
|
|
|
return Sprite.Create(texture, new(0, 0, texture.width, texture.height), new(0.5f, 0.5f));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2025-07-24 15:41:28 +08:00
|
|
|
|
|
|
|
|
|
namespace Convention
|
|
|
|
|
{
|
|
|
|
|
public static partial class ConventionUtility
|
|
|
|
|
{
|
|
|
|
|
public static object GetDefault([In] Type type)
|
|
|
|
|
{
|
|
|
|
|
if (type.IsClass)
|
|
|
|
|
return null;
|
|
|
|
|
else
|
|
|
|
|
return Activator.CreateInstance(type);
|
|
|
|
|
}
|
|
|
|
|
}
|
2025-09-15 12:01:54 +08:00
|
|
|
|
|
|
|
|
|
public static partial class ConventionUtility
|
|
|
|
|
{
|
|
|
|
|
public static byte[] ReadAllBytes(this BinaryReader reader)
|
|
|
|
|
{
|
|
|
|
|
const int bufferSize = 4096;
|
|
|
|
|
using (var ms = new MemoryStream())
|
|
|
|
|
{
|
|
|
|
|
byte[] buffer = new byte[bufferSize];
|
|
|
|
|
int count;
|
|
|
|
|
while ((count = reader.Read(buffer, 0, buffer.Length)) != 0)
|
|
|
|
|
ms.Write(buffer, 0, count);
|
|
|
|
|
return ms.ToArray();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2025-07-24 15:41:28 +08:00
|
|
|
|
}
|
|
|
|
|
|