修复了窗口预制体中的错误
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@@ -96,8 +96,10 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_CurrentContextKey: 0
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m_AllContextPlane: []
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WindowPlane: {fileID: 6262932319296346077}
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m_AllContextPlane:
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- plane: {fileID: 1743752460056994028}
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root: {fileID: 6898088878883608404}
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WindowPlane: {fileID: 2851218872878303137}
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WindowBar: {fileID: 5431686027440357681}
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--- !u!114 &8120993653923732271
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MonoBehaviour:
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@@ -350,6 +352,7 @@ MonoBehaviour:
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anchorMin: {x: 0, y: 0}
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pivot: {x: 0, y: 0}
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BeforeMaximizeWindowBackgroundColorA: 1
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IsMaximizeWindowMode: 0
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AdjustSizeToContainsRect: {fileID: 0}
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--- !u!114 &6852005934204649840
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MonoBehaviour:
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@@ -707,6 +710,17 @@ PrefabInstance:
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addedObject: {fileID: 1225826108170619254}
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 9f83398a7d855e44493acb9b240c01ca, type: 3}
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--- !u!114 &2851218872878303137 stripped
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 6525725186002079832, guid: 9f83398a7d855e44493acb9b240c01ca, type: 3}
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m_PrefabInstance: {fileID: 9007647915676817401}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 999be728ad5e8324baf45ccaf0f9c3d2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!224 &6898088878883608404 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 2502725167534981293, guid: 9f83398a7d855e44493acb9b240c01ca, type: 3}
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@@ -1085,6 +1085,7 @@ MonoBehaviour:
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anchorMin: {x: 0, y: 0}
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pivot: {x: 0, y: 0}
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BeforeMaximizeWindowBackgroundColorA: 1
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IsMaximizeWindowMode: 0
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AdjustSizeToContainsRect: {fileID: 0}
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--- !u!114 &3897188892033144510
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MonoBehaviour:
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@@ -1459,6 +1459,7 @@ MonoBehaviour:
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anchorMin: {x: 0, y: 0}
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pivot: {x: 0, y: 0}
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BeforeMaximizeWindowBackgroundColorA: 1
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IsMaximizeWindowMode: 0
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AdjustSizeToContainsRect: {fileID: 0}
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--- !u!114 &682559958368963457
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MonoBehaviour:
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@@ -18,7 +18,7 @@ namespace Convention.WindowsUI
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[Content, OnlyPlayMode, Ignore] public RectTransformInfo BeforeMaximizeWindow = null;
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[Content, OnlyPlayMode, Ignore] public float BeforeMaximizeWindowBackgroundColorA = 1f;
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private bool IsMaximizeWindowMode = false;
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[SerializeField] private bool IsMaximizeWindowMode = false;
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[Content, OnlyPlayMode]
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public void MaximizeWindow()
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{
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