更新错误的预制体

This commit is contained in:
2025-08-30 22:31:13 +08:00
parent 50817ba027
commit cffe77a4cd
8 changed files with 142 additions and 51 deletions

View File

@@ -549,7 +549,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 21cd7907b9c0ce64bb4ef9dac9a93969, type: 3}
m_Name:
m_EditorClassIdentifier:
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@@ -574,7 +574,6 @@ MonoBehaviour:
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m_ContentPlaneWhenNoWindow: {fileID: 0}
ItemPrefab: {fileID: 2447206846939804910}
m_PerformanceMode: -1
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MonoBehaviour:
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View File

@@ -249,17 +249,6 @@ MonoBehaviour:
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m_Name:
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m_Script: {fileID: 11500000, guid: 21cd7907b9c0ce64bb4ef9dac9a93969, type: 3}
m_Name:
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GameObject:
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@@ -309,7 +298,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 2e5965b3e248d5743aec2dad26483515, type: 3}
m_Name:
m_EditorClassIdentifier:
m_WindowManager: {fileID: 62017277418570083}
m_WindowManager: {fileID: 0}
m_root: {fileID: 1070298063421716900}
m_planePath:
moduleName: Game

View File

@@ -0,0 +1,72 @@
using System.Collections;
using System.Collections.Generic;
using Cinemachine;
using Convention.WindowsUI.Variant;
using UnityEngine;
using UnityEngine.InputSystem;
namespace Convention
{
public class FreeSceneCamera : MonoSingleton<FreeSceneCamera>, ILoadedInHierarchy
{
[Resources, InspectorDraw(InspectorDrawType.Reference)] public Transform TargetFollow;
//[Resources, InspectorDraw(InspectorDrawType.Reference)] public CinemachineVirtualCamera VirtualCamera;
[Setting, InspectorDraw(InspectorDrawType.Text)] public float moveSpeed = 1;
[Setting, InspectorDraw(InspectorDrawType.Text)] public float rotationSpeed = 1;
private bool m_IsFocus = false;
[Setting, InspectorDraw(InspectorDrawType.Toggle)]
public bool isFocus
{
get => m_IsFocus;
set
{
if (m_IsFocus != value)
{
m_IsFocus = value;
Cursor.lockState = m_IsFocus ? CursorLockMode.Locked : CursorLockMode.None;
Cursor.visible = !m_IsFocus;
}
}
}
private void Start()
{
m_IsFocus = false;
}
private void Update()
{
Vector3 dxyz = Vector3.zero;
Vector3 rxyz = Vector3.zero;
if (Keyboard.current[Key.W].isPressed || Keyboard.current[Key.UpArrow].isPressed)
dxyz += TargetFollow.forward;
if (Keyboard.current[Key.A].isPressed || Keyboard.current[Key.LeftArrow].isPressed)
dxyz += -TargetFollow.right;
if (Keyboard.current[Key.D].isPressed || Keyboard.current[Key.RightArrow].isPressed)
dxyz += TargetFollow.right;
if (Keyboard.current[Key.S].isPressed || Keyboard.current[Key.DownArrow].isPressed)
dxyz += -TargetFollow.forward;
if (Keyboard.current[Key.Space].isPressed)
dxyz += TargetFollow.up;
if (Keyboard.current[Key.LeftShift].isPressed)
dxyz += -TargetFollow.up;
var drotation = Vector3.zero;
if (isFocus)
{
var temp = Mouse.current.delta.ReadValue();
drotation = new(-temp.y, temp.x, 0);
}
//
TargetFollow.Translate(dxyz * moveSpeed, Space.Self);
TargetFollow.Rotate(drotation * rotationSpeed, Space.Self);
//
if (Keyboard.current[Key.Escape].isPressed)
isFocus = false;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d8a335d6894daac4c980d4519ab1e3ac
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -287,7 +287,7 @@ namespace Convention
{
SaveAsText(JsonUtility.ToJson(data));
}
public void SaveAsJson<T>(T data, string key)
public void SaveAsJson<T>(T data, string key = "data")
{
ES3.Save(key, data,FullPath);
}
@@ -472,7 +472,8 @@ namespace Convention
if (IsDir())
Directory.CreateDirectory(this.FullPath);
else
File.Create(this.FullPath);
File.Create(this.FullPath).Close();
Refresh();
}
return this;
}

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Convention
{
@@ -14,14 +15,6 @@ namespace Convention
ProjectConfig.InitExtensionEnv();
}
public static void GenerateEmptyConfigJson(ToolFile file)
{
file.SaveAsRawJson<Dictionary<string, object>>(new()
{
{ "properties",new Dictionary<string, object>() }
});
}
private int configLogging_tspace = "Property not found".Length;
private ToolFile DataDir;
@@ -46,7 +39,7 @@ namespace Convention
// build up init data file
var configFile = this.ConfigFile;
if (configFile.Exists() == false)
GenerateEmptyConfigJson(configFile);
SaveProperties();
else if (isLoad)
this.LoadProperties();
}
@@ -133,13 +126,16 @@ namespace Convention
}
public int DataSize() => data_pair.Count;
[Serializable]
public class InternalProperty
{
public Dictionary<string, object> property = new();
}
public GlobalConfig SaveProperties()
{
var configFile = this.ConfigFile;
configFile.SaveAsRawJson<Dictionary<string, Dictionary<string, object>>>(new()
{
{ "properties", data_pair }
});
configFile.SaveAsJson(new InternalProperty() { property = data_pair });
return this;
}
public GlobalConfig LoadProperties()
@@ -151,11 +147,7 @@ namespace Convention
}
else
{
var data = configFile.LoadAsRawJson<Dictionary<string, Dictionary<string, object>>>();
if (data.TryGetValue("properties", out data_pair) == false)
{
throw new Exception($"Can't find properties not found in config file");
}
data_pair = configFile.LoadAsJson<InternalProperty>().property;
}
return this;
}

View File

@@ -15,7 +15,7 @@ namespace Convention.WindowsUI.Variant
[Resources, SerializeField, OnlyNotNullMode(nameof(m_WindowManager)), TextArea(1, 3)] private string m_planePath;
[Resources, SerializeField] private string moduleName = "Game";
[Resources, SerializeField,Header("Camera Base")] private CinemachineVirtualCameraBase SceneCamera;
[Resources, SerializeField] private CinemachineVirtualCameraBase ModuleCamera;
[Resources, SerializeField] public CinemachineVirtualCameraBase ModuleCamera;
[Resources, SerializeField,HopeNotNull] private CinemachineBrain MainCamera;
[Resources, SerializeField, OnlyNotNullMode] private RawImage TextureRenderer;
[Resources, SerializeField] private GameObject m_GameObjectOnSceneOnly;

View File

@@ -866,7 +866,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 20656b3ea2f18ff4cafeb3e072d97e01, type: 3}
m_Name:
m_EditorClassIdentifier:
Configs: []
Configs:
- {fileID: 11400000, guid: 6ae7d35b7aadb144086c6fd47efa1f67, type: 2}
--- !u!1 &6879896907576927809
GameObject:
m_ObjectHideFlags: 0
@@ -1381,8 +1382,8 @@ GameObject:
- component: {fileID: 257072955588997064}
- component: {fileID: 7206794941111705965}
- component: {fileID: 6620572890770901228}
- component: {fileID: 296421685682893814}
- component: {fileID: 5183958985083021394}
- component: {fileID: 5016912336678498821}
m_Layer: 0
m_Name: SceneVirtualCamera
m_TagString: Untagged
@@ -1541,19 +1542,6 @@ MonoBehaviour:
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
--- !u!114 &296421685682893814
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m_Name:
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@@ -1566,6 +1554,21 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: d8a335d6894daac4c980d4519ab1e3ac, type: 3}
m_Name:
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moveSpeed: 1
rotationSpeed: 1
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GameObject:
m_ObjectHideFlags: 0
@@ -1985,7 +1988,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6988049406595588431, guid: 9d6ed184d3a99cd49b371b22fec6714f, type: 3}
propertyPath: m_Value
value: 1
value: 0
objectReference: {fileID: 0}
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propertyPath: m_Name
@@ -2189,6 +2192,26 @@ PrefabInstance:
propertyPath: m_Name
value: Main
objectReference: {fileID: 0}
- target: {fileID: 9148145088215354980, guid: de9a9a57b2b5472478e3a8bf12c38e87, type: 3}
propertyPath: clickEvent.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
value: 6
objectReference: {fileID: 0}
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propertyPath: clickEvent.m_PersistentCalls.m_Calls.Array.data[0].m_Target
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propertyPath: clickEvent.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
value: set_isFocus
objectReference: {fileID: 0}
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propertyPath: clickEvent.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
value: Convention.FreeSceneCamera, Assembly-CSharp
objectReference: {fileID: 0}
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propertyPath: clickEvent.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_BoolArgument
value: 1
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m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
@@ -2572,6 +2595,10 @@ PrefabInstance:
propertyPath: m_sharedMaterial
value:
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propertyPath: m_hasFontAssetChanged
value: 0
objectReference: {fileID: 0}
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propertyPath: m_PropertiesWindow
value: