BS 0.1 基础构建完成 / 0.2 Visual 同为Unity UI控件部分

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2025-07-21 15:49:39 +08:00
parent e400c616f4
commit f6750189d0
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using UnityEditor;
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
namespace ES3Internal
{
[CustomEditor(typeof(ES3AutoSaveMgr))]
public class ES3AutoSaveMgrEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox("This manages the saving and loading of GameObjects which have the Auto Save component attached to them.\n\nIf there are no Auto Save components in your scene, this component will do nothing.", MessageType.Info);
if(GUILayout.Button("Settings..."))
ES3Editor.ES3Window.InitAndShowAutoSave();
}
}
}