using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Convention.VFX { [RequireComponent(typeof(LineRenderer))] public class LinePointContainer : MonoBehaviour { [Resources, HopeNotNull, SerializeField] private LineRenderer lineRenderer; private void Reset() { lineRenderer = GetComponent(); } private void Start() { if (lineRenderer == null) lineRenderer = GetComponent(); } public void Rebuild() { } } }