Files
Convention-Unity/Convention/[Visual]/Workflow/Nodes/StartNodes/TextNode.cs

74 lines
2.2 KiB
C#

using System.Linq;
using Convention.WindowsUI;
using Convention.WindowsUI.Variant;
using UnityEngine;
namespace Convention.Workflow
{
public class TextNodeInfo : StartNodeInfo
{
private string l_text => WorkflowManager.Transformer(nameof(text));
[InspectorDraw(InspectorDrawType.Text, nameGenerater: nameof(l_text))]
public string text;
public TextNodeInfo() : this("") { }
public TextNodeInfo(string text, string outmappingName = "text")
{
this.text = text;
this.outmapping = new()
{
{
outmappingName, new NodeSlotInfo()
{
slotName = outmappingName,
typeIndicator = "string",
IsInmappingSlot = false,
}
}
};
this.inmapping = new();
this.title = "Text";
}
protected override NodeInfo CreateTemplate()
{
return new TextNodeInfo();
}
protected override void CloneValues([In] NodeInfo clonen)
{
((TextNodeInfo)clonen).text = text;
base.CloneValues(clonen);
}
}
public class TextNode : StartNode, IText
{
[Resources, OnlyNotNullMode] public ModernUIInputField InputField;
[Content, OnlyPlayMode] public bool isEditing = false;
public TextNodeInfo MyTextNodeInfo => this.info as TextNodeInfo;
public string text { get => ((IText)this.InputField).text; set => ((IText)this.InputField).text = value; }
protected override void Start()
{
base.Start();
InputField.InputFieldSource.Source.onSelect.AddListener(_ => isEditing = true);
InputField.InputFieldSource.Source.onEndEdit.AddListener(str =>
{
MyTextNodeInfo.text = str;
isEditing = false;
});
}
private void LateUpdate()
{
if (info != null && this.isEditing == false && RectTransformExtension.IsVisible(this.rectTransform))
{
this.text = this.MyTextNodeInfo.text;
}
}
}
}