17 lines
394 B
C#
17 lines
394 B
C#
using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.EventSystems;
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namespace Convention.WindowsUI
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{
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public class BaseCancelBehaviour : MonoBehaviour, ICancelHandler, IBehaviourOperator
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{
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public UnityEvent<BaseEventData> OnCancelEvent;
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public void OnCancel(BaseEventData eventData)
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{
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OnCancelEvent?.Invoke(eventData);
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}
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}
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}
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