Files
Convention-Unity/Convention/[Art]/GridFull/Grid2DFull/GridSpriteFullSetter.cs

18 lines
392 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Convention.VFX
{
public class GridSpriteFullSetter : MonoBehaviour
{
[Resources]public Transform target;
[Resources]public MeshRenderer MyMeshRenderer;
void Update()
{
MyMeshRenderer.material.SetVector("_Offset", target.position);
}
}
}