尝试修复挑战系统中的用户名错误

This commit is contained in:
2025-11-13 00:23:33 +08:00
parent d0825f3f48
commit 7b84351b81
4 changed files with 86 additions and 13 deletions

View File

@@ -4,9 +4,11 @@ from __future__ import annotations
from typing import Optional, Sequence
from PWF.Convention.Runtime.Architecture import Architecture
from PWF.Convention.Runtime.GlobalConfig import ConsoleFrontColor, ProjectConfig
from Plugins.WPSAPI import GuideEntry
from Plugins.WPSConfigSystem import WPSConfigAPI
from .combat_plugin_base import WPSCombatBase
@@ -23,7 +25,7 @@ class WPSCombatBattle(WPSCombatBase):
return (
GuideEntry(
title="挑战",
identifier="挑战 <目标用户ID>",
identifier="挑战 <目标用户>",
description="向指定玩家发起 PVP 挑战。",
metadata={"别名": "challenge"},
icon="⚔️",
@@ -103,7 +105,7 @@ class WPSCombatBattle(WPSCombatBase):
处理PVP命令
命令格式:
- 挑战 <目标用户ID>
- 挑战 <目标用户>
- 接受挑战 <挑战ID>
- 拒绝挑战 <挑战ID>
- 战斗 <战斗ID> <技能名>
@@ -147,30 +149,28 @@ class WPSCombatBattle(WPSCombatBase):
"""处理挑战命令"""
if not args:
return await self.send_markdown_message(
"❌ 请指定目标用户ID\n用法:`挑战 <目标用户ID>`",
"❌ 请指定目标用户\n用法:`挑战 <目标用户名|用户ID>`",
chat_id,
user_id
)
try:
target_id = int(args[0])
except ValueError:
target_identifier = args[0]
target_id, error_message = self._resolve_target_user(target_identifier)
if error_message:
return await self.send_markdown_message(error_message, chat_id, user_id)
if target_id is None:
return await self.send_markdown_message(
"用户ID格式错误",
"未找到目标用户请确认用户名或ID",
chat_id,
user_id
)
if target_id == user_id:
return await self.send_markdown_message(
"❌ 不能挑战自己",
chat_id,
user_id
)
service = self.service()
success, msg, challenge_id = service.create_pvp_challenge(user_id, target_id)
return await self.send_markdown_message(msg, chat_id, user_id)
async def _handle_accept(
@@ -291,7 +291,7 @@ class WPSCombatBattle(WPSCombatBase):
"""帮助信息"""
return """# ⚔️ PVP对战系统
**命令格式:**
- `挑战 <目标用户ID>`发起PVP挑战
- `挑战 <目标用户名|用户ID>`发起PVP挑战
- `接受挑战 <挑战ID>`:接受挑战
- `拒绝挑战 <挑战ID>`:拒绝挑战
- `战斗 <战斗ID> <技能名>`:执行战斗动作
@@ -305,11 +305,38 @@ class WPSCombatBattle(WPSCombatBase):
- 可随时投降
**示例:**
- `挑战 玩家A`向用户名为玩家A的用户发起挑战
- `挑战 12345`向用户12345发起挑战
- `接受挑战 1`接受挑战ID为1的挑战
- `战斗 1 攻击`在战斗1中使用"攻击"技能
- `投降 1`在战斗1中投降
"""
def _resolve_target_user(self, identifier: str) -> tuple[Optional[int], Optional[str]]:
text = identifier.strip()
if not text:
return None, "❌ 请指定目标用户"
try:
config_api: WPSConfigAPI = Architecture.Get(WPSConfigAPI)
except Exception as exc:
logger.Log(
"Error",
f"{ConsoleFrontColor.RED}获取 WPSConfigAPI 实例失败: {exc}{ConsoleFrontColor.RESET}",
)
return None, "❌ 系统繁忙,请稍后重试"
try:
resolved_id = config_api.find_user_id_by_username(text)
if resolved_id is not None:
return resolved_id, None
except Exception as exc:
logger.Log(
"Error",
f"{ConsoleFrontColor.RED}解析用户名 {text} 失败: {exc}{ConsoleFrontColor.RESET}",
)
return None, "❌ 系统繁忙,请稍后重试"
if text.isdigit():
return int(text), None
return None, None
__all__ = ["WPSCombatBattle"]